pcsx2/3rdparty/SDL-1.3.0-5387/test/testsem.c

113 lines
2.5 KiB
C

/* Simple test of the SDL semaphore code */
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include "SDL.h"
#include "SDL_thread.h"
#define NUM_THREADS 10
static SDL_sem *sem;
int alive = 1;
int SDLCALL
ThreadFunc(void *data)
{
int threadnum = (int) (uintptr_t) data;
while (alive) {
SDL_SemWait(sem);
fprintf(stderr,
"Thread number %d has got the semaphore (value = %d)!\n",
threadnum, SDL_SemValue(sem));
SDL_Delay(200);
SDL_SemPost(sem);
fprintf(stderr,
"Thread number %d has released the semaphore (value = %d)!\n",
threadnum, SDL_SemValue(sem));
SDL_Delay(1); /* For the scheduler */
}
printf("Thread number %d exiting.\n", threadnum);
return 0;
}
static void
killed(int sig)
{
alive = 0;
}
static void
TestWaitTimeout(void)
{
Uint32 start_ticks;
Uint32 end_ticks;
Uint32 duration;
sem = SDL_CreateSemaphore(0);
printf("Waiting 2 seconds on semaphore\n");
start_ticks = SDL_GetTicks();
SDL_SemWaitTimeout(sem, 2000);
end_ticks = SDL_GetTicks();
duration = end_ticks - start_ticks;
/* Accept a little offset in the effective wait */
if (duration > 1900 && duration < 2050)
printf("Wait done.\n");
else
fprintf(stderr, "Wait took %d milliseconds\n", duration);
}
int
main(int argc, char **argv)
{
SDL_Thread *threads[NUM_THREADS];
uintptr_t i;
int init_sem;
if (argc < 2) {
fprintf(stderr, "Usage: %s init_value\n", argv[0]);
return (1);
}
/* Load the SDL library */
if (SDL_Init(0) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}
signal(SIGTERM, killed);
signal(SIGINT, killed);
init_sem = atoi(argv[1]);
sem = SDL_CreateSemaphore(init_sem);
printf("Running %d threads, semaphore value = %d\n", NUM_THREADS,
init_sem);
/* Create all the threads */
for (i = 0; i < NUM_THREADS; ++i) {
threads[i] = SDL_CreateThread(ThreadFunc, (void *) i);
}
/* Wait 10 seconds */
SDL_Delay(10 * 1000);
/* Wait for all threads to finish */
printf("Waiting for threads to finish\n");
alive = 0;
for (i = 0; i < NUM_THREADS; ++i) {
SDL_WaitThread(threads[i], NULL);
}
printf("Finished waiting for threads\n");
SDL_DestroySemaphore(sem);
TestWaitTimeout();
SDL_Quit();
return (0);
}