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CDVDiso
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
CDVDisoEFP
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Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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2011-03-25 05:06:49 +00:00 |
CDVDlinuz
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pcsx2, zzogl-pg: allow to change some default path with compilation flags.
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2011-07-17 11:25:17 +00:00 |
CDVDnull
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
CDVDolio
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license: update the copyrigh address to please linux distribution
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2012-10-19 20:27:50 +00:00 |
CDVDpeops
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
FWnull
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
GSdx
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GSdx: New hack from KrossX lets users configure their own texture coordinate offset via hacks dialog. This can be used to fine tune correction of upscale glitches versus the problems that come with it. I guess this is able to correct nearly all ghosting and bad text issues games can have! Thanks for this nice patch, KrossX :)
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2013-02-12 10:57:48 +00:00 |
GSnull
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GSNull: Change the register set definitions to structs instead of unions so it ACTUALLY writes the data to the registers, rather than just writing to 2 predefined variables then being overwritten the next time a write is done to something else :P
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2012-11-23 17:47:08 +00:00 |
LilyPad
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
PadNull
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
PeopsSPU2
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PeopsSPU2: Remove framework version info from the project file (seems to cause problems on runtime version selection).
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2010-05-31 13:13:22 +00:00 |
SPU2null
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copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh
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2012-04-16 15:36:16 +00:00 |
SSSPSXPAD
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
USBnull
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
USBqemu
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license: update the copyrigh address to please linux distribution
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2012-10-19 20:27:50 +00:00 |
cdvdGigaherz/src
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
dev9null
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
onepad
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onepad: reduce dialogs of another 25 pixels for small screen.
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2012-09-05 20:53:03 +00:00 |
spu2-x
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SPU2-X: Adding a log for bad pitch settings, in preparation of changing current behavior. (Need to check some games that do it first)
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2013-02-05 14:21:24 +00:00 |
xpad
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license: update the copyrigh address to please linux distribution
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2012-10-19 20:27:50 +00:00 |
zerogs
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license: update the copyrigh address to please linux distribution
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2012-10-19 20:27:50 +00:00 |
zerospu2
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[VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
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2012-09-05 18:04:09 +00:00 |
zzogl-pg/opengl
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gsdx ogl:
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2012-10-29 21:35:47 +00:00 |
zzogl-pg-cg/opengl
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gsdx ogl:
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2012-10-29 21:35:47 +00:00 |
CMakeLists.txt
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cmake: add a bunch of Micove patch. Thanks.
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2012-05-01 10:54:52 +00:00 |