mirror of https://github.com/PCSX2/pcsx2.git
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2014 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "AsyncFileReader.h"
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#include "CompressedFileReader.h"
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#include "ChdFileReader.h"
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#include "CsoFileReader.h"
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#include "GzippedFileReader.h"
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#include "common/FileSystem.h"
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#include <algorithm>
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#include <cctype>
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// CompressedFileReader factory.
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AsyncFileReader* CompressedFileReader::GetNewReader(const std::string& fileName)
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{
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if (!FileSystem::FileExists(fileName.c_str()))
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return nullptr;
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std::string displayName(FileSystem::GetDisplayNameFromPath(fileName));
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std::transform(displayName.begin(), displayName.end(), displayName.begin(), tolower);
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if (ChdFileReader::CanHandle(fileName, displayName))
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{
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return new ChdFileReader();
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}
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if (GzippedFileReader::CanHandle(fileName, displayName))
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{
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return new GzippedFileReader();
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}
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if (CsoFileReader::CanHandle(fileName, displayName))
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{
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return new CsoFileReader();
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}
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// This is the one which will fail on open.
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return NULL;
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}
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