pcsx2/pcsx2/CDVD/CompressedFileReader.cpp

50 lines
1.6 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2014 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "AsyncFileReader.h"
#include "CompressedFileReader.h"
#include "ChdFileReader.h"
#include "CsoFileReader.h"
#include "GzippedFileReader.h"
#include "common/FileSystem.h"
#include <algorithm>
#include <cctype>
// CompressedFileReader factory.
AsyncFileReader* CompressedFileReader::GetNewReader(const std::string& fileName)
{
if (!FileSystem::FileExists(fileName.c_str()))
return nullptr;
std::string displayName(FileSystem::GetDisplayNameFromPath(fileName));
std::transform(displayName.begin(), displayName.end(), displayName.begin(), tolower);
if (ChdFileReader::CanHandle(fileName, displayName))
{
return new ChdFileReader();
}
if (GzippedFileReader::CanHandle(fileName, displayName))
{
return new GzippedFileReader();
}
if (CsoFileReader::CanHandle(fileName, displayName))
{
return new CsoFileReader();
}
// This is the one which will fail on open.
return NULL;
}