mirror of https://github.com/PCSX2/pcsx2.git
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "ThreadedFileReader.h"
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#include "libchdr/chd.h"
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#include <vector>
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class ChdFileReader : public ThreadedFileReader
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{
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DeclareNoncopyableObject(ChdFileReader);
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public:
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virtual ~ChdFileReader() override;;
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static bool CanHandle(const std::string& fileName, const std::string& displayName);
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bool Open2(std::string fileName) override;
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Chunk ChunkForOffset(u64 offset) override;
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int ReadChunk(void *dst, s64 blockID) override;
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void Close2(void) override;
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uint GetBlockCount(void) const override;
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ChdFileReader(void);
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private:
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chd_file* ChdFile;
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u64 file_size;
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u32 hunk_size;
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std::vector<std::FILE*> m_files;
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};
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