pcsx2/common/CMakeLists.txt

315 lines
6.6 KiB
CMake

# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
message(FATAL_ERROR "
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif(NOT TOP_CMAKE_WAS_SOURCED)
add_library(common)
# x86emitter sources
target_sources(common PRIVATE
AlignedMalloc.cpp
VirtualMemory.cpp
EventSource.inl
SafeArray.inl
Console.cpp
CrashHandler.cpp
DynamicLibrary.cpp
EventSource.cpp
Exceptions.cpp
FastJmp.cpp
FileSystem.cpp
Image.cpp
HTTPDownloader.cpp
MemorySettingsInterface.cpp
Misc.cpp
MD5Digest.cpp
PrecompiledHeader.cpp
Perf.cpp
ProgressCallback.cpp
ReadbackSpinManager.cpp
Semaphore.cpp
SettingsWrapper.cpp
StringUtil.cpp
Timer.cpp
ThreadPool.cpp
WAVWriter.cpp
WindowInfo.cpp
emitter/avx.cpp
emitter/bmi.cpp
emitter/cpudetect.cpp
emitter/fpu.cpp
emitter/groups.cpp
emitter/jmp.cpp
emitter/legacy.cpp
emitter/legacy_sse.cpp
emitter/movs.cpp
emitter/simd.cpp
emitter/LnxCpuDetect.cpp
emitter/WinCpuDetect.cpp
emitter/x86emitter.cpp
Darwin/DarwinThreads.cpp
Darwin/DarwinMisc.cpp
Darwin/DarwinSemaphore.cpp
Linux/LnxHostSys.cpp
Linux/LnxThreads.cpp
Linux/LnxMisc.cpp
Windows/WinThreads.cpp
Windows/WinHostSys.cpp
Windows/WinMisc.cpp
)
# x86emitter headers
target_sources(common PRIVATE
Align.h
AlignedMalloc.h
Assertions.h
boost_spsc_queue.hpp
Console.h
CrashHandler.h
DynamicLibrary.h
Easing.h
EnumOps.h
EventSource.h
Exceptions.h
FastJmp.h
FileSystem.h
General.h
HashCombine.h
HeterogeneousContainers.h
Image.h
LRUCache.h
HeapArray.h
HTTPDownloader.h
MemcpyFast.h
MemorySettingsInterface.h
MemsetFast.inl
MD5Digest.h
MRCHelpers.h
Path.h
PageFaultSource.h
PrecompiledHeader.h
ProgressCallback.h
ReadbackSpinManager.h
RedtapeWilCom.h
RedtapeWindows.h
SafeArray.h
ScopedGuard.h
SettingsInterface.h
SettingsWrapper.h
StringUtil.h
Timer.h
Threading.h
ThreadPool.h
TraceLog.h
WAVWriter.h
WindowInfo.h
emitter/cpudetect_internal.h
emitter/implement/dwshift.h
emitter/implement/group1.h
emitter/implement/group2.h
emitter/implement/group3.h
emitter/implement/helpers.h
emitter/implement/incdec.h
emitter/implement/jmpcall.h
emitter/implement/movs.h
emitter/implement/simd_arithmetic.h
emitter/implement/simd_comparisons.h
emitter/implement/simd_helpers.h
emitter/implement/simd_moremovs.h
emitter/implement/simd_shufflepack.h
emitter/implement/simd_templated_helpers.h
emitter/implement/test.h
emitter/implement/xchg.h
emitter/instructions.h
emitter/internal.h
emitter/legacy_instructions.h
emitter/legacy_internal.h
emitter/legacy_types.h
emitter/tools.h
emitter/x86emitter.h
emitter/x86types.h
)
if(USE_OPENGL)
target_sources(common PRIVATE
GL/Context.cpp
GL/Program.cpp
GL/ShaderCache.cpp
GL/StreamBuffer.cpp
)
target_sources(common PRIVATE
GL/Context.h
GL/Program.h
GL/ShaderCache.h
GL/StreamBuffer.h
)
target_link_libraries(common PUBLIC glad)
endif()
if(USE_VULKAN)
target_link_libraries(common PUBLIC
Vulkan-Headers glslang
)
target_sources(common PRIVATE
Vulkan/ShaderCache.cpp
Vulkan/Texture.cpp
Vulkan/Loader.cpp
Vulkan/ShaderCompiler.cpp
Vulkan/Util.cpp
Vulkan/SwapChain.cpp
Vulkan/StreamBuffer.cpp
Vulkan/Context.cpp
Vulkan/Builders.cpp
Vulkan/vk_mem_alloc.cpp
Vulkan/Context.h
Vulkan/Texture.h
Vulkan/ShaderCompiler.h
Vulkan/SwapChain.h
Vulkan/Builders.h
Vulkan/StreamBuffer.h
Vulkan/ShaderCache.h
Vulkan/EntryPoints.h
Vulkan/Loader.h
Vulkan/Util.h
)
endif()
if(USE_VTUNE)
target_link_libraries(common PUBLIC Vtune::Vtune)
endif()
if(WIN32)
enable_language(ASM_MASM)
target_sources(common PRIVATE FastJmp.asm)
target_link_libraries(common PUBLIC WIL::WIL D3D12MemAlloc winmm)
target_sources(common PRIVATE
CrashHandler.cpp
CrashHandler.h
FastJmp.asm
HTTPDownloaderWinHTTP.cpp
HTTPDownloaderWinHTTP.h
StackWalker.cpp
StackWalker.h
D3D11/ShaderCache.cpp
D3D11/ShaderCache.h
D3D11/ShaderCompiler.cpp
D3D11/ShaderCompiler.h
D3D12/Builders.cpp
D3D12/Builders.h
D3D12/Context.cpp
D3D12/Context.h
D3D12/DescriptorHeapManager.cpp
D3D12/DescriptorHeapManager.h
D3D12/ShaderCache.cpp
D3D12/ShaderCache.h
D3D12/StreamBuffer.cpp
D3D12/StreamBuffer.h
D3D12/Texture.cpp
D3D12/Texture.h
D3D12/Util.cpp
D3D12/Util.h
)
endif()
if(APPLE)
target_sources(common PRIVATE
CocoaTools.mm
CocoaTools.h
)
target_compile_options(common PRIVATE -fobjc-arc)
target_link_options(common PRIVATE -fobjc-link-runtime)
endif()
if(USE_OPENGL)
if(WIN32)
target_sources(common PRIVATE
GL/ContextWGL.cpp
GL/ContextWGL.h
)
target_link_libraries(common PUBLIC opengl32.lib)
elseif(APPLE)
target_sources(common PRIVATE
GL/ContextAGL.mm
GL/ContextAGL.h
)
else()
if(X11_API OR WAYLAND_API)
target_sources(common PRIVATE
GL/ContextEGL.cpp
GL/ContextEGL.h
)
target_link_libraries(common PRIVATE PkgConfig::EGL)
endif()
if(X11_API)
target_sources(common PRIVATE
GL/ContextEGLX11.cpp
GL/ContextEGLX11.h
)
if(TARGET PkgConfig::XRANDR)
target_link_libraries(common PRIVATE PkgConfig::XRANDR)
target_compile_definitions(common PRIVATE "HAS_XRANDR=1")
endif()
endif()
if(WAYLAND_API)
target_sources(common PRIVATE
GL/ContextEGLWayland.cpp
GL/ContextEGLWayland.h
)
endif()
endif()
endif()
if(USE_VULKAN)
if(APPLE)
# Needed for Metal surface creation.
target_compile_options(common PRIVATE -fobjc-arc)
target_link_options(common PRIVATE -fobjc-link-runtime)
elseif(NOT WIN32)
if(X11_API)
target_compile_definitions(common PUBLIC "VULKAN_USE_X11=1")
endif()
if(WAYLAND_API)
target_compile_definitions(common PUBLIC "VULKAN_USE_WAYLAND=1")
endif()
endif()
endif()
if (USE_GCC AND CMAKE_INTERPROCEDURAL_OPTIMIZATION)
# GCC LTO doesn't work with asm statements
set_source_files_properties(FastJmp.cpp PROPERTIES COMPILE_FLAGS -fno-lto)
endif()
if(NOT WIN32 AND (QT_BUILD OR NOGUI_BUILD))
# libcurl-based HTTPDownloader
target_sources(common PRIVATE
HTTPDownloaderCurl.cpp
HTTPDownloaderCurl.h
)
target_link_libraries(common PRIVATE CURL::libcurl)
endif()
target_link_libraries(common PRIVATE
${LIBC_LIBRARIES}
PNG::PNG
jpgd
)
target_link_libraries(common PUBLIC
fmt::fmt
fast_float
)
fixup_file_properties(common)
target_compile_features(common PUBLIC cxx_std_17)
target_include_directories(common PUBLIC ../3rdparty/include ../)
target_compile_definitions(common PUBLIC "${PCSX2_DEFS}")
target_compile_options(common PRIVATE "${PCSX2_WARNINGS}")
if(COMMAND target_precompile_headers)
target_precompile_headers(common PRIVATE PrecompiledHeader.h)
endif()