pcsx2/bin/resources/shaders/opengl
lightningterror 06aed8491c GS-hw: Separate the Alpha masked Ad case from blend hw bit.
Allows for cleaner code.
2023-03-11 20:44:11 +01:00
..
cas.glsl formatter: apply editorconig into various files 2022-11-25 22:41:00 +00:00
common_header.glsl GS/HW: Optimize TC source size based on CLAMP 2023-02-09 10:51:06 +00:00
convert.glsl GameDatabase: Add GPUTargetCLUT 2023-01-11 23:37:43 +00:00
interlace.glsl GS/OpenGL: Cleanups and GLES support 2022-12-16 11:11:15 +00:00
merge.glsl GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
present.glsl GS/OpenGL: Cleanups and GLES support 2022-12-16 11:11:15 +00:00
shadeboost.glsl GS: Put shadeboost params in uniforms 2022-03-28 09:24:51 +02:00
tfx_fs.glsl GS-hw: Separate the Alpha masked Ad case from blend hw bit. 2023-03-11 20:44:11 +01:00
tfx_vgs.glsl GS/OpenGL: Cleanups and GLES support 2022-12-16 11:11:15 +00:00