pcsx2/pcsx2/Gif_Unit.cpp

177 lines
6.2 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Common.h"
#include "GS.h"
#include "Gif_Unit.h"
#include "Vif_Dma.h"
#include "MTVU.h"
Gif_Unit gifUnit;
// Returns true on stalling SIGNAL
bool Gif_HandlerAD(u8* pMem) {
u32 reg = pMem[8];
u32* data = (u32*)pMem;
if (reg == 0x50) {
vif1.BITBLTBUF._u64 = *(u64*)pMem;
}
else if (reg == 0x52) {
vif1.TRXREG._u64 = *(u64*)pMem;
}
else if (reg == 0x53) { // TRXDIR
if ((pMem[0] & 3) == 1) { // local -> host
u8 bpp = 32; // Onimusha does TRXDIR without BLTDIVIDE first, assume 32bit
switch(vif1.BITBLTBUF.SPSM & 7) {
case 0: bpp = 32; break;
case 1: bpp = 24; break;
case 2: bpp = 16; break;
case 3: bpp = 8; break;
default: // 4 is 4 bit but this is forbidden
Console.Error("Illegal format for GS upload: SPSM=0%02o", vif1.BITBLTBUF.SPSM);
break;
}
// qwords, rounded down; any extra bits are lost
// games must take care to ensure transfer rectangles are exact multiples of a qword
vif1.GSLastDownloadSize = vif1.TRXREG.RRW * vif1.TRXREG.RRH * bpp >> 7;
}
}
else if (reg == 0x60) { // SIGNAL
if (CSRreg.SIGNAL) { // Time to ignore all subsequent drawing operations.
GUNIT_WARN(Color_Orange, "GIF Handler - Stalling SIGNAL");
if(!gifUnit.gsSIGNAL.queued) {
gifUnit.gsSIGNAL.queued = true;
gifUnit.gsSIGNAL.data[0] = data[0];
gifUnit.gsSIGNAL.data[1] = data[1];
return true; // Stalling SIGNAL
}
}
else {
GUNIT_WARN("GIF Handler - SIGNAL");
GSSIGLBLID.SIGID = (GSSIGLBLID.SIGID&~data[1])|(data[0]&data[1]);
if (!(GSIMR&0x100)) gsIrq();
CSRreg.SIGNAL = true;
}
}
else if (reg == 0x61) { // FINISH
GUNIT_WARN("GIF Handler - FINISH");
CSRreg.FINISH = true;
}
else if (reg == 0x62) { // LABEL
GUNIT_WARN("GIF Handler - LABEL");
GSSIGLBLID.LBLID = (GSSIGLBLID.LBLID&~data[1])|(data[0]&data[1]);
}
else if (reg >= 0x63 && reg != 0x7f) {
//DevCon.Warning("GIF Handler - Write to unknown register! [reg=%x]", reg);
}
return false;
}
// Returns true if pcsx2 needed to process the packet...
bool Gif_HandlerAD_Debug(u8* pMem) {
u32 reg = pMem[8];
if (reg == 0x50) { Console.Error("GIF Handler Debug - BITBLTBUF"); return 1; }
else if (reg == 0x52) { Console.Error("GIF Handler Debug - TRXREG"); return 1; }
else if (reg == 0x53) { Console.Error("GIF Handler Debug - TRXDIR"); return 1; }
else if (reg == 0x60) { Console.Error("GIF Handler Debug - SIGNAL"); return 1; }
else if (reg == 0x61) { Console.Error("GIF Handler Debug - FINISH"); return 1; }
else if (reg == 0x62) { Console.Error("GIF Handler Debug - LABEL"); return 1; }
else if (reg >= 0x63 && reg != 0x7f) {
DevCon.Warning("GIF Handler Debug - Write to unknown register! [reg=%x]", reg);
}
return 0;
}
void Gif_FinishIRQ() {
if (CSRreg.FINISH && !(GSIMR&0x200)) {
gsIrq();
}
}
// Used in MTVU mode... MTVU will later complete a real packet
void Gif_AddGSPacketMTVU(GS_Packet& gsPack, GIF_PATH path) {
GetMTGS().SendSimpleGSPacket(GS_RINGTYPE_MTVU_GSPACKET, 0, 0, path);
}
void Gif_AddCompletedGSPacket(GS_Packet& gsPack, GIF_PATH path) {
//DevCon.WriteLn("Adding Completed Gif Packet [size=%x]", gsPack.size);
if (COPY_GS_PACKET_TO_MTGS) {
GetMTGS().PrepDataPacket(path, gsPack.size/16);
MemCopy_WrappedDest((u128*)&gifUnit.gifPath[path].buffer[gsPack.offset], RingBuffer.m_Ring,
GetMTGS().m_packet_writepos, RingBufferSize, gsPack.size/16);
GetMTGS().SendDataPacket();
}
else {
pxAssertDev(!gsPack.readAmount, "Gif Unit - gsPack.readAmount only valid for MTVU path 1!");
AtomicExchangeAdd(gifUnit.gifPath[path].readAmount, gsPack.size);
GetMTGS().SendSimpleGSPacket(GS_RINGTYPE_GSPACKET, gsPack.offset, gsPack.size, path);
}
}
void Gif_AddBlankGSPacket(u32 size, GIF_PATH path) {
//DevCon.WriteLn("Adding Blank Gif Packet [size=%x]", size);
AtomicExchangeAdd(gifUnit.gifPath[path].readAmount, size);
GetMTGS().SendSimpleGSPacket(GS_RINGTYPE_GSPACKET, ~0u, size, path);
}
void Gif_MTGS_Wait(bool isMTVU) {
GetMTGS().WaitGS(false, true, isMTVU);
}
void SaveStateBase::gifPathFreeze(u32 path) {
Gif_Path& gifPath = gifUnit.gifPath[path];
pxAssertDev(!gifPath.readAmount, "Gif Path readAmount should be 0!");
pxAssertDev(!gifPath.gsPack.readAmount, "GS Pack readAmount should be 0!");
pxAssertDev(!gifPath.GetPendingGSPackets(), "MTVU GS Pack Queue should be 0!");
if (!gifPath.isMTVU()) { // FixMe: savestate freeze bug (Gust games) with MTVU enabled
if (IsSaving()) { // Move all the buffered data to the start of buffer
gifPath.RealignPacket(); // May add readAmount which we need to clear on load
}
}
u8* bufferPtr = gifPath.buffer; // Backup current buffer ptr
Freeze(gifPath.mtvu.fakePackets);
FreezeMem(&gifPath, sizeof(gifPath) - sizeof(gifPath.mtvu));
FreezeMem(bufferPtr, gifPath.curSize);
gifPath.buffer = bufferPtr;
if(!IsSaving()) {
gifPath.readAmount = 0;
gifPath.gsPack.readAmount = 0;
}
}
void SaveStateBase::gifFreeze() {
bool mtvuMode = THREAD_VU1;
pxAssert(vu1Thread.IsDone());
GetMTGS().WaitGS();
FreezeTag("Gif Unit");
Freeze(mtvuMode);
Freeze(gifUnit.stat);
Freeze(gifUnit.gsSIGNAL);
Freeze(gifUnit.lastTranType);
gifPathFreeze(GIF_PATH_1);
gifPathFreeze(GIF_PATH_2);
gifPathFreeze(GIF_PATH_3);
if (!IsSaving()) {
if (mtvuMode != THREAD_VU1) {
DevCon.Warning("gifUnit: MTVU Mode has switched between save/load state");
// ToDo: gifUnit.SwitchMTVU(mtvuMode);
}
}
}