PCSX2 - The Playstation 2 Emulator
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ramapcsx2 921e865c8e SPU2-X:
- Prevent the mixer from clamping to the maximum possible range as some audio output modules hate that and start clipping. Notably portaudio is unaffected in tests but all the MS APIs not ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3938 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 12:27:31 +00:00
3rdparty spu2-x: Remove liba52. 2010-10-07 09:32:42 +00:00
bin Another round of game database updates by Shadow Lady. :) 2010-10-06 21:01:20 +00:00
cmake Get rid of the *other* copy of liba52, and make sure cmake doesn't look for it. 2010-10-07 09:55:36 +00:00
common * Bugfix for Issue 850 - memorycards being deleted when swapping slots. 2010-10-04 17:12:28 +00:00
debian-unstable-upstream debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :) 2010-10-09 11:37:41 +00:00
debian-upstream debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :) 2010-10-09 11:37:41 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis Made the installer create a cheats directory as per request. 2010-09-28 22:02:42 +00:00
pcsx2 spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project. 2010-10-13 09:15:54 +00:00
plugins SPU2-X: 2010-10-18 12:27:31 +00:00
tools Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc... 2010-05-29 18:09:38 +00:00
CMakeLists.txt cmake: Upgrade cmake requierement to 2.8. (there is some incompatible change in foreach arguments...) 2010-07-28 14:51:02 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Update codeblocks to take the last two commits into account. 2010-10-07 09:39:38 +00:00
pcsx2_suite_2008.sln Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better. 2010-05-31 15:18:49 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00