mirror of https://github.com/PCSX2/pcsx2.git
aafa7a088a
* fix a bad interaction when GL_ARB_SSO is supported without GL_ARB_shading_language_420pack * try to replace struct with flat parameter in glsl interface => with some hacks of the free driver, I was able to compile SW renderer shader. Unfortunately the rendering is broken. Maybe my hack :p * remove EGL context check (wasn't working as expected) git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5644 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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BuildParameters.cmake | ||
FindAio.cmake | ||
FindCg.cmake | ||
FindEGL.cmake | ||
FindGlew.cmake | ||
FindLibc.cmake | ||
FindPortAudio.cmake | ||
FindSoundTouch.cmake | ||
FindSparseHash.cmake | ||
FindSparseHash_NEW.cmake | ||
Pcsx2Utils.cmake | ||
SearchForStuff.cmake | ||
SelectPcsx2Plugins.cmake | ||
Translation.cmake |