pcsx2/plugins/GSdx/Renderers
lightningterror 91570a9e0f gsdx-ogl/d3d11: Also ensure that we set proper ini values for Shade Boost sliders.
Should avoid any potential issues if ini values are wrong for shade
boost.

Bonus: Fix gui overlapping issues when sliders are on maximum (100).
2019-07-17 01:16:46 +02:00
..
Common gsdx-osd: Ensure we set proper data for osd options. 2019-07-16 23:42:34 +02:00
DX11 gsdx-ogl/d3d11: Also ensure that we set proper ini values for Shade Boost sliders. 2019-07-17 01:16:46 +02:00
HW GSdx-hw: New SW sprite renderer, used in Jak games only for now. (#3001) 2019-07-13 01:05:27 +02:00
Null GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL gsdx-ogl/d3d11: Also ensure that we set proper ini values for Shade Boost sliders. 2019-07-17 01:16:46 +02:00
SW gsdx-sw: Add an option to toggle auto flush on sw renderer. 2019-05-02 15:35:55 +02:00