pcsx2/3rdparty/wxwidgets3.0-3.0.1/include/wx/os2/frame.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/os2/frame.h
// Purpose: wxFrame class
// Author: David Webster
// Modified by:
// Created: 10/27/99
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
//
// Get the default resource ID's for frames
//
#include "wx/os2/wxrsc.h"
class WXDLLIMPEXP_CORE wxFrame : public wxFrameBase
{
public:
// construction
wxFrame() { Init(); }
wxFrame( wxWindow* pParent
,wxWindowID vId
,const wxString& rsTitle
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = wxDEFAULT_FRAME_STYLE
,const wxString& rsName = wxFrameNameStr
)
{
Init();
Create(pParent, vId, rsTitle, rPos, rSize, lStyle, rsName);
}
bool Create( wxWindow* pParent
,wxWindowID vId
,const wxString& rsTitle
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = wxDEFAULT_FRAME_STYLE
,const wxString& rsName = wxFrameNameStr
);
virtual ~wxFrame();
// implement base class pure virtuals
#if wxUSE_MENUS_NATIVE
virtual void SetMenuBar(wxMenuBar* pMenubar);
#endif
virtual bool ShowFullScreen( bool bShow
,long lStyle = wxFULLSCREEN_ALL
);
// implementation only from now on
// -------------------------------
virtual void Raise(void);
// event handlers
void OnSysColourChanged(wxSysColourChangedEvent& rEvent);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar( long lStyle = -1
,wxWindowID vId = -1
,const wxString& rsName = wxToolBarNameStr
);
virtual wxToolBar* OnCreateToolBar( long lStyle
,wxWindowID vId
,const wxString& rsName
);
virtual void PositionToolBar(void);
#endif // wxUSE_TOOLBAR
// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar( int nNumber = 1
,long lStyle = wxSTB_DEFAULT_STYLE
,wxWindowID vId = 0
,const wxString& rsName = wxStatusLineNameStr
);
virtual void PositionStatusBar(void);
// Hint to tell framework which status bar to use: the default is to use
// native one for the platforms which support it (Win32), the generic one
// otherwise
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool bUseNative)
{ m_bUseNativeStatusBar = bUseNative; }
static bool UsesNativeStatusBar()
{ return m_bUseNativeStatusBar; }
#endif // wxUSE_STATUSBAR
WXHMENU GetWinMenu() const { return m_hMenu; }
// Returns the origin of client area (may be different from (0,0) if the
// frame has a toolbar)
virtual wxPoint GetClientAreaOrigin() const;
// event handlers
bool HandlePaint(void);
bool HandleSize( int nX
,int nY
,WXUINT uFlag
);
bool HandleCommand( WXWORD wId
,WXWORD wCmd
,WXHWND wControl
);
bool HandleMenuSelect( WXWORD wItem
,WXWORD wFlags
,WXHMENU hMenu
);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl(void) const { return m_hWndToolTip; }
void SetToolTipCtrl(WXHWND hHwndTT) { m_hWndToolTip = hHwndTT; }
#endif // tooltips
void SetClient(WXHWND c_Hwnd);
void SetClient(wxWindow* c_Window);
wxWindow *GetClient();
friend MRESULT EXPENTRY wxFrameWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam);
friend MRESULT EXPENTRY wxFrameMainWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam);
protected:
// common part of all ctors
void Init(void);
virtual WXHICON GetDefaultIcon(void) const;
// override base class virtuals
virtual void DoGetClientSize( int* pWidth
,int* pHeight
) const;
virtual void DoSetClientSize( int nWidth
,int nWeight
);
inline virtual bool IsMDIChild(void) const { return FALSE; }
#if wxUSE_MENUS_NATIVE
// helper
void DetachMenuBar(void);
// perform MSW-specific action when menubar is changed
virtual void AttachMenuBar(wxMenuBar* pMenubar);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar(void);
#endif
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// we add menu bar accel processing
bool OS2TranslateMessage(WXMSG* pMsg);
// window proc for the frames
MRESULT OS2WindowProc( WXUINT uMessage
,WXWPARAM wParam
,WXLPARAM lParam
);
bool m_bIconized;
WXHICON m_hDefaultIcon;
#if wxUSE_STATUSBAR
static bool m_bUseNativeStatusBar;
#endif // wxUSE_STATUSBAR
// Data to save/restore when calling ShowFullScreen
long m_lFsStyle; // Passed to ShowFullScreen
wxRect m_vFsOldSize;
long m_lFsOldWindowStyle;
int m_nFsStatusBarFields; // 0 for no status bar
int m_nFsStatusBarHeight;
int m_nFsToolBarHeight;
bool m_bFsIsMaximized;
bool m_bFsIsShowing;
bool m_bWasMinimized;
bool m_bIsShown;
private:
#if wxUSE_TOOLTIPS
WXHWND m_hWndToolTip;
#endif // tooltips
//
// Handles to child windows of the Frame, and the frame itself,
// that we don't have child objects for (m_hWnd in wxWindow is the
// handle of the Frame's client window!
//
WXHWND m_hTitleBar;
WXHWND m_hHScroll;
WXHWND m_hVScroll;
//
// Swp structures for various client data
// DW: Better off in attached RefData?
//
SWP m_vSwpTitleBar;
SWP m_vSwpMenuBar;
SWP m_vSwpHScroll;
SWP m_vSwpVScroll;
SWP m_vSwpStatusBar;
SWP m_vSwpToolBar;
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxFrame)
};
MRESULT EXPENTRY wxFrameWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam);
MRESULT EXPENTRY wxFrameMainWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam);
#endif
// _WX_FRAME_H_