mirror of https://github.com/PCSX2/pcsx2.git
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/motif/dcscreen.h
|
|
// Purpose: wxScreenDCImpl class
|
|
// Author: Julian Smart
|
|
// Modified by:
|
|
// Created: 17/09/98
|
|
// Copyright: (c) Julian Smart
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_DCSCREEN_H_
|
|
#define _WX_DCSCREEN_H_
|
|
|
|
#include "wx/motif/dcclient.h"
|
|
|
|
class WXDLLIMPEXP_CORE wxScreenDCImpl : public wxWindowDCImpl
|
|
{
|
|
public:
|
|
// Create a DC representing the whole screen
|
|
wxScreenDCImpl(wxScreenDC *owner);
|
|
virtual ~wxScreenDCImpl();
|
|
|
|
// Compatibility with X's requirements for
|
|
// drawing on top of all windows
|
|
static bool StartDrawingOnTop(wxWindow* window);
|
|
static bool StartDrawingOnTop(wxRect* rect = NULL);
|
|
static bool EndDrawingOnTop();
|
|
|
|
private:
|
|
static WXWindow sm_overlayWindow;
|
|
|
|
// If we have started transparent drawing at a non-(0,0) point
|
|
// then we will have to adjust the device origin in the
|
|
// constructor.
|
|
static int sm_overlayWindowX;
|
|
static int sm_overlayWindowY;
|
|
|
|
DECLARE_DYNAMIC_CLASS(wxScreenDCImpl)
|
|
};
|
|
|
|
#endif // _WX_DCSCREEN_H_
|