pcsx2/plugins/PadNull
gregory.hainaut@gmail.com 5adba505e7 pcsx2, zzogl-pg: allow to change some default path with compilation flags.
cmake: Add PLUGIN_DIR and GAMEINDEX_DIR options to easily select install directory. Install GameIndex.dbt during install phase.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4811 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-17 11:25:17 +00:00
..
Linux PADNull: Fix a bug that caused it to crash if a GS plugin using GSOpen2 was chosen under Linux. 2011-04-09 08:17:34 +00:00
Windows Plugins (MSW only): Removed the Image Randomization flag from most plugins' projects. They now default to the value specified by the PCSX2 properties sheet, which enables image randomization by default. 2010-11-04 12:12:11 +00:00
CMakeLists.txt pcsx2, zzogl-pg: allow to change some default path with compilation flags. 2011-07-17 11:25:17 +00:00
License.txt Add PADnull to the MSVC solution, and set eol-style:native props on PADnull and OnePad. 2009-12-22 03:17:35 +00:00
Pad.cpp Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
Pad.h Spu2null, padnull, gsnull, CDVDnull, onepad, spu2x: 2010-08-06 11:43:21 +00:00
ReadMe.txt Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00

ReadMe.txt

PadNull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "libPadNull.so.0.1.0" (linux) or "PadNull.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------
arcum42@gmail.com