pcsx2/common/HTTPDownloader.h

99 lines
2.2 KiB
C++

// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include "common/Pcsx2Defs.h"
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
#include <string_view>
#include <variant>
#include <vector>
class ProgressCallback;
class HTTPDownloader
{
public:
enum : s32
{
HTTP_STATUS_CANCELLED = -3,
HTTP_STATUS_TIMEOUT = -2,
HTTP_STATUS_ERROR = -1,
HTTP_STATUS_OK = 200
};
struct Request
{
using Data = std::vector<u8>;
using Callback = std::function<void(s32 status_code, const std::string& content_type, Data data)>;
enum class Type
{
Get,
Post,
};
enum class State
{
Pending,
Cancelled,
Started,
Receiving,
Complete,
};
HTTPDownloader* parent;
Callback callback;
ProgressCallback* progress;
std::string url;
std::string post_data;
std::string content_type;
Data data;
u64 start_time;
s32 status_code = 0;
u32 content_length = 0;
u32 last_progress_update = 0;
Type type = Type::Get;
std::atomic<State> state{State::Pending};
};
HTTPDownloader();
virtual ~HTTPDownloader();
static std::unique_ptr<HTTPDownloader> Create(std::string user_agent = DEFAULT_USER_AGENT);
static std::string GetExtensionForContentType(const std::string& content_type);
void SetTimeout(float timeout);
void SetMaxActiveRequests(u32 max_active_requests);
void CreateRequest(std::string url, Request::Callback callback, ProgressCallback* progress = nullptr);
void CreatePostRequest(std::string url, std::string post_data, Request::Callback callback, ProgressCallback* progress = nullptr);
void PollRequests();
void WaitForAllRequests();
bool HasAnyRequests();
static const char DEFAULT_USER_AGENT[];
protected:
virtual Request* InternalCreateRequest() = 0;
virtual void InternalPollRequests() = 0;
virtual bool StartRequest(Request* request) = 0;
virtual void CloseRequest(Request* request) = 0;
void LockedAddRequest(Request* request);
u32 LockedGetActiveRequestCount();
void LockedPollRequests(std::unique_lock<std::mutex>& lock);
float m_timeout;
u32 m_max_active_requests;
std::mutex m_pending_http_request_lock;
std::vector<Request*> m_pending_http_requests;
};