mirror of https://github.com/PCSX2/pcsx2.git
82 lines
1.8 KiB
C++
82 lines
1.8 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "Common.h"
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#include "R5900OpcodeTables.h"
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#include "VUmicro.h"
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using namespace R5900;
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using namespace R5900::Interpreter;
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//#define CP2COND (((VU0.VI[REG_VPU_STAT].US[0] >> 8) & 1))
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#define CP2COND (vif1Regs.stat.VEW)
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//Run the FINISH either side of the VCALL's as we have no control over it past here.
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void VCALLMS() {
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vu0Finish();
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vu0ExecMicro(((cpuRegs.code >> 6) & 0x7FFF) * 8);
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vif0Regs.stat.VEW = false;
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}
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void VCALLMSR() {
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vu0Finish();
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vu0ExecMicro(VU0.VI[REG_CMSAR0].US[0] * 8);
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vif0Regs.stat.VEW = false;
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}
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void BC2F()
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{
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if (CP2COND == 0)
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{
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Console.WriteLn("VU0 Macro Branch");
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intDoBranch(_BranchTarget_);
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}
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}
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void BC2T()
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{
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if (CP2COND == 1)
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{
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Console.WriteLn("VU0 Macro Branch");
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intDoBranch(_BranchTarget_);
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}
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}
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void BC2FL()
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{
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if (CP2COND == 0)
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{
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Console.WriteLn("VU0 Macro Branch");
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intDoBranch(_BranchTarget_);
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}
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else
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{
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cpuRegs.pc+= 4;
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}
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}
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void BC2TL()
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{
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if (CP2COND == 1)
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{
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Console.WriteLn("VU0 Macro Branch");
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intDoBranch(_BranchTarget_);
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}
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else
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{
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cpuRegs.pc+= 4;
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}
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}
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