mirror of https://github.com/PCSX2/pcsx2.git
a317e9c038
Instead of breaking the draw into two passes, which breaks when fragments overlap each other and blending is enabled, use blending to leave the value of Ad intact when a pixel fails the alpha test. In the case of DATE being enabled, prefer PrimID over stencil, as since we are changing Ad on a per-fragment basis, with some fragments not being modified, stencil DATE will become desynchronized with the value of Ad. |
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.. | ||
cas.hlsl | ||
convert.fx | ||
imgui.fx | ||
interlace.fx | ||
merge.fx | ||
present.fx | ||
shadeboost.fx | ||
tfx.fx |