mirror of https://github.com/PCSX2/pcsx2.git
306 lines
11 KiB
C++
306 lines
11 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "MemoryTypes.h"
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#include "SingleRegisterTypes.h"
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#include "common/PageFaultSource.h"
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static const uptr VTLB_AllocUpperBounds = _1gb * 2;
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// Specialized function pointers for each read type
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typedef mem8_t vtlbMemR8FP(u32 addr);
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typedef mem16_t vtlbMemR16FP(u32 addr);
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typedef mem32_t vtlbMemR32FP(u32 addr);
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typedef mem64_t vtlbMemR64FP(u32 addr);
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typedef RETURNS_R128 vtlbMemR128FP(u32 addr);
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// Specialized function pointers for each write type
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typedef void vtlbMemW8FP(u32 addr,mem8_t data);
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typedef void vtlbMemW16FP(u32 addr,mem16_t data);
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typedef void vtlbMemW32FP(u32 addr,mem32_t data);
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typedef void vtlbMemW64FP(u32 addr,mem64_t data);
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typedef void TAKES_R128 vtlbMemW128FP(u32 addr,r128 data);
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template <size_t Width, bool Write> struct vtlbMemFP;
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template<> struct vtlbMemFP< 8, false> { typedef vtlbMemR8FP fn; static const uptr Index = 0; };
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template<> struct vtlbMemFP< 16, false> { typedef vtlbMemR16FP fn; static const uptr Index = 1; };
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template<> struct vtlbMemFP< 32, false> { typedef vtlbMemR32FP fn; static const uptr Index = 2; };
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template<> struct vtlbMemFP< 64, false> { typedef vtlbMemR64FP fn; static const uptr Index = 3; };
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template<> struct vtlbMemFP<128, false> { typedef vtlbMemR128FP fn; static const uptr Index = 4; };
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template<> struct vtlbMemFP< 8, true> { typedef vtlbMemW8FP fn; static const uptr Index = 0; };
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template<> struct vtlbMemFP< 16, true> { typedef vtlbMemW16FP fn; static const uptr Index = 1; };
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template<> struct vtlbMemFP< 32, true> { typedef vtlbMemW32FP fn; static const uptr Index = 2; };
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template<> struct vtlbMemFP< 64, true> { typedef vtlbMemW64FP fn; static const uptr Index = 3; };
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template<> struct vtlbMemFP<128, true> { typedef vtlbMemW128FP fn; static const uptr Index = 4; };
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typedef u32 vtlbHandler;
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extern void vtlb_Core_Alloc();
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extern void vtlb_Core_Free();
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extern void vtlb_Alloc_Ppmap();
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extern void vtlb_Init();
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extern void vtlb_Shutdown();
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extern void vtlb_Reset();
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extern void vtlb_ResetFastmem();
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extern vtlbHandler vtlb_NewHandler();
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extern vtlbHandler vtlb_RegisterHandler(
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vtlbMemR8FP* r8,vtlbMemR16FP* r16,vtlbMemR32FP* r32,vtlbMemR64FP* r64,vtlbMemR128FP* r128,
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vtlbMemW8FP* w8,vtlbMemW16FP* w16,vtlbMemW32FP* w32,vtlbMemW64FP* w64,vtlbMemW128FP* w128
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);
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extern void vtlb_ReassignHandler( vtlbHandler rv,
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vtlbMemR8FP* r8,vtlbMemR16FP* r16,vtlbMemR32FP* r32,vtlbMemR64FP* r64,vtlbMemR128FP* r128,
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vtlbMemW8FP* w8,vtlbMemW16FP* w16,vtlbMemW32FP* w32,vtlbMemW64FP* w64,vtlbMemW128FP* w128
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);
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extern void vtlb_MapHandler(vtlbHandler handler,u32 start,u32 size);
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extern void vtlb_MapBlock(void* base,u32 start,u32 size,u32 blocksize=0);
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extern void* vtlb_GetPhyPtr(u32 paddr);
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//extern void vtlb_Mirror(u32 new_region,u32 start,u32 size); // -> not working yet :(
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extern u32 vtlb_V2P(u32 vaddr);
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extern void vtlb_DynV2P();
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//virtual mappings
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extern void vtlb_VMap(u32 vaddr,u32 paddr,u32 sz);
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extern void vtlb_VMapBuffer(u32 vaddr,void* buffer,u32 sz);
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extern void vtlb_VMapUnmap(u32 vaddr,u32 sz);
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extern bool vtlb_ResolveFastmemMapping(uptr* addr);
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extern bool vtlb_GetGuestAddress(uptr host_addr, u32* guest_addr);
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extern void vtlb_UpdateFastmemProtection(u32 paddr, u32 size, const PageProtectionMode& prot);
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extern bool vtlb_BackpatchLoadStore(uptr code_address, uptr fault_address);
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extern void vtlb_ClearLoadStoreInfo();
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extern void vtlb_AddLoadStoreInfo(uptr code_address, u32 code_size, u32 guest_pc, u32 gpr_bitmask, u32 fpr_bitmask, u8 address_register, u8 data_register, u8 size_in_bits, bool is_signed, bool is_load, bool is_fpr);
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extern void vtlb_DynBackpatchLoadStore(uptr code_address, u32 code_size, u32 guest_pc, u32 guest_addr, u32 gpr_bitmask, u32 fpr_bitmask, u8 address_register, u8 data_register, u8 size_in_bits, bool is_signed, bool is_load, bool is_fpr);
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extern bool vtlb_IsFaultingPC(u32 guest_pc);
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//Memory functions
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template< typename DataType >
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extern DataType vtlb_memRead(u32 mem);
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extern RETURNS_R128 vtlb_memRead128(u32 mem);
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template< typename DataType >
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extern void vtlb_memWrite(u32 mem, DataType value);
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extern void TAKES_R128 vtlb_memWrite128(u32 mem, r128 value);
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// "Safe" variants of vtlb, designed for external tools.
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// These routines only access the various RAM, and will not call handlers
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// which has the potential to change hardware state.
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template <typename DataType>
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extern DataType vtlb_ramRead(u32 mem);
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template <typename DataType>
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extern bool vtlb_ramWrite(u32 mem, const DataType& value);
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using vtlb_ReadRegAllocCallback = int(*)();
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extern int vtlb_DynGenReadNonQuad(u32 bits, bool sign, bool xmm, int addr_reg, vtlb_ReadRegAllocCallback dest_reg_alloc = nullptr);
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extern int vtlb_DynGenReadNonQuad_Const(u32 bits, bool sign, bool xmm, u32 addr_const, vtlb_ReadRegAllocCallback dest_reg_alloc = nullptr);
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extern int vtlb_DynGenReadQuad(u32 bits, int addr_reg, vtlb_ReadRegAllocCallback dest_reg_alloc = nullptr);
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extern int vtlb_DynGenReadQuad_Const(u32 bits, u32 addr_const, vtlb_ReadRegAllocCallback dest_reg_alloc = nullptr);
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extern void vtlb_DynGenWrite(u32 sz, bool xmm, int addr_reg, int value_reg);
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extern void vtlb_DynGenWrite_Const(u32 bits, bool xmm, u32 addr_const, int value_reg);
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// --------------------------------------------------------------------------------------
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// VtlbMemoryReserve
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// --------------------------------------------------------------------------------------
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class VtlbMemoryReserve : public VirtualMemoryReserve
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{
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public:
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VtlbMemoryReserve(std::string name);
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void Assign(VirtualMemoryManagerPtr allocator, size_t offset, size_t size);
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virtual void Reset();
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};
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// --------------------------------------------------------------------------------------
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// eeMemoryReserve
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// --------------------------------------------------------------------------------------
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class eeMemoryReserve : public VtlbMemoryReserve
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{
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typedef VtlbMemoryReserve _parent;
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public:
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eeMemoryReserve();
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~eeMemoryReserve();
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void Assign(VirtualMemoryManagerPtr allocator);
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void Release();
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void Reset() override;
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};
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// --------------------------------------------------------------------------------------
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// iopMemoryReserve
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// --------------------------------------------------------------------------------------
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class iopMemoryReserve : public VtlbMemoryReserve
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{
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typedef VtlbMemoryReserve _parent;
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public:
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iopMemoryReserve();
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~iopMemoryReserve();
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void Assign(VirtualMemoryManagerPtr allocator);
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void Release();
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void Reset() override;
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};
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// --------------------------------------------------------------------------------------
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// vuMemoryReserve
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// --------------------------------------------------------------------------------------
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class vuMemoryReserve : public VtlbMemoryReserve
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{
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typedef VtlbMemoryReserve _parent;
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public:
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vuMemoryReserve();
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~vuMemoryReserve();
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void Assign(VirtualMemoryManagerPtr allocator);
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void Release();
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void Reset() override;
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};
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namespace vtlb_private
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{
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static const uint VTLB_PAGE_BITS = 12;
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static const uint VTLB_PAGE_MASK = 4095;
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static const uint VTLB_PAGE_SIZE = 4096;
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static const uint VTLB_PMAP_SZ = _1mb * 512;
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static const uint VTLB_PMAP_ITEMS = VTLB_PMAP_SZ / VTLB_PAGE_SIZE;
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static const uint VTLB_VMAP_ITEMS = _4gb / VTLB_PAGE_SIZE;
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static const uint VTLB_HANDLER_ITEMS = 128;
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static const uptr POINTER_SIGN_BIT = 1ULL << (sizeof(uptr) * 8 - 1);
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struct VTLBPhysical
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{
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private:
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sptr value;
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explicit VTLBPhysical(sptr value): value(value) { }
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public:
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VTLBPhysical(): value(0) {}
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/// Create from a pointer to raw memory
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static VTLBPhysical fromPointer(void *ptr) { return fromPointer((sptr)ptr); }
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/// Create from an integer representing a pointer to raw memory
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static VTLBPhysical fromPointer(sptr ptr);
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/// Create from a handler and address
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static VTLBPhysical fromHandler(vtlbHandler handler);
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/// Get the raw value held by the entry
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uptr raw() const { return value; }
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/// Returns whether or not this entry is a handler
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bool isHandler() const { return value < 0; }
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/// Assumes the entry is a pointer, giving back its value
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uptr assumePtr() const { return value; }
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/// Assumes the entry is a handler, and gets the raw handler ID
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u8 assumeHandler() const { return value; }
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};
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struct VTLBVirtual
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{
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private:
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uptr value;
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explicit VTLBVirtual(uptr value): value(value) { }
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public:
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VTLBVirtual(): value(0) {}
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VTLBVirtual(VTLBPhysical phys, u32 paddr, u32 vaddr);
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static VTLBVirtual fromPointer(uptr ptr, u32 vaddr) {
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return VTLBVirtual(VTLBPhysical::fromPointer(ptr), 0, vaddr);
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}
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/// Get the raw value held by the entry
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uptr raw() const { return value; }
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/// Returns whether or not this entry is a handler
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bool isHandler(u32 vaddr) const { return (sptr)(value + vaddr) < 0; }
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/// Assumes the entry is a pointer, giving back its value
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uptr assumePtr(u32 vaddr) const { return value + vaddr; }
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/// Assumes the entry is a handler, and gets the raw handler ID
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u8 assumeHandlerGetID() const { return value; }
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/// Assumes the entry is a handler, and gets the physical address
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u32 assumeHandlerGetPAddr(u32 vaddr) const { return (value + vaddr - assumeHandlerGetID()) & ~POINTER_SIGN_BIT; }
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/// Assumes the entry is a handler, returning it as a void*
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void *assumeHandlerGetRaw(int index, bool write) const;
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/// Assumes the entry is a handler, returning it
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template <size_t Width, bool Write>
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typename vtlbMemFP<Width, Write>::fn *assumeHandler() const;
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};
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struct MapData
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{
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// first indexer -- 8/16/32/64/128 bit tables [values 0-4]
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// second indexer -- read/write [0 or 1]
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// third indexer -- 128 possible handlers!
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void* RWFT[5][2][VTLB_HANDLER_ITEMS];
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VTLBPhysical pmap[VTLB_PMAP_ITEMS]; //512KB // PS2 physical to x86 physical
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VTLBVirtual* vmap; //4MB (allocated by vtlb_init) // PS2 virtual to x86 physical
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u32* ppmap; //4MB (allocated by vtlb_init) // PS2 virtual to PS2 physical
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uptr fastmem_base;
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MapData()
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{
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vmap = NULL;
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ppmap = NULL;
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fastmem_base = 0;
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}
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};
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alignas(64) extern MapData vtlbdata;
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inline void *VTLBVirtual::assumeHandlerGetRaw(int index, bool write) const
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{
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return vtlbdata.RWFT[index][write][assumeHandlerGetID()];
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}
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template <size_t Width, bool Write>
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typename vtlbMemFP<Width, Write>::fn *VTLBVirtual::assumeHandler() const
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{
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using FP = vtlbMemFP<Width, Write>;
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return (typename FP::fn *)assumeHandlerGetRaw(FP::Index, Write);
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}
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}
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// --------------------------------------------------------------------------------------
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// Goemon game fix
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// --------------------------------------------------------------------------------------
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struct GoemonTlb {
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u32 valid;
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u32 unk1; // could be physical address also
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u32 unk2;
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u32 low_add;
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u32 physical_add;
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u32 unk3; // likely the size
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u32 high_add;
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u32 key; // uniq number attached to an allocation
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u32 unk5;
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};
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