mirror of https://github.com/PCSX2/pcsx2.git
187 lines
7.3 KiB
C#
187 lines
7.3 KiB
C#
/*
|
|
The MIT License
|
|
|
|
Copyright (c) 2008 Ferreri Alessio
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using TCPLibrary.MessageBased.Core;
|
|
using System.Net.Sockets;
|
|
using System.Threading;
|
|
using TCPLibrary.Core;
|
|
|
|
namespace TCPLibrary.MessageBased.Core
|
|
{
|
|
/// <summary>
|
|
/// TCP Server Class that work with Message structures.
|
|
/// </summary>
|
|
public class BaseMessageServer : Server
|
|
{
|
|
/// <summary>
|
|
/// Limit of user allowed inside the server.
|
|
/// </summary>
|
|
protected Int32 _userlimit;
|
|
|
|
/// <summary>
|
|
/// Delegate for the event of receiving a Message from a client.
|
|
/// </summary>
|
|
/// <param name="server">Server raising the event.</param>
|
|
/// <param name="sender">Client sending the message.</param>
|
|
/// <param name="Mess">Message received.</param>
|
|
public delegate void MessageReceivedHandler(BaseMessageServer server, BaseMessageClientS sender, TCPMessage Mess);
|
|
/// <summary>
|
|
/// Occurs when a Message is received by the server.
|
|
/// </summary>
|
|
public event MessageReceivedHandler OnClientMessageReceived;
|
|
/// <summary>
|
|
/// Delegate for the event of sending a Message to a client.
|
|
/// </summary>
|
|
/// <param name="server">Server raising the event.</param>
|
|
/// <param name="receiver">Client that will receive the message.</param>
|
|
/// <param name="Mess">Message to be sent.</param>
|
|
public delegate void MessageSentHandler(BaseMessageServer server, BaseMessageClientS receiver, TCPMessage Mess);
|
|
/// <summary>
|
|
/// Occurs when the server send a Message to a client.
|
|
/// </summary>
|
|
public event MessageSentHandler OnClientBeforeMessageSent;
|
|
/// <summary>
|
|
/// Occurs when the server send a Message to a client.
|
|
/// </summary>
|
|
public event MessageSentHandler OnClientAfterMessageSent;
|
|
|
|
/// <summary>
|
|
/// Get/set the limit of users allowed inside the server.
|
|
/// </summary>
|
|
public Int32 UserLimit
|
|
{
|
|
get { return _userlimit; }
|
|
set { _userlimit = value; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Base constructor of the class.
|
|
/// </summary>
|
|
public BaseMessageServer() : base()
|
|
{
|
|
OnClientBeforeConnect += new BeforeConnectedHandler(BaseMessageServer_OnClientBeforeConnect);
|
|
OnClientDataReceived += new DataCommunicationHandler(BaseMessageServer_OnDataReceived);
|
|
OnClientAfterDataSent += new DataCommunicationHandler(BaseMessageServer_OnDataSent);
|
|
_userlimit = 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Kick the client if the server reached the maximum allowed number of clients.
|
|
/// </summary>
|
|
/// <param name="server">Server raising the event.</param>
|
|
/// <param name="client">Client connecting to the server.</param>
|
|
/// <param name="args">Specify if the client should be accepted into the server.</param>
|
|
void BaseMessageServer_OnClientBeforeConnect(Server server, ClientS client, CancelArgs args)
|
|
{
|
|
if ((Clients.Count >= UserLimit) && (UserLimit != 0))
|
|
{
|
|
TCPMessage msg = new TCPMessage();
|
|
msg.MessageType = MessageType.MaxUsers;
|
|
((BaseMessageClientS)client).Send(msg);
|
|
|
|
args.Cancel = true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Trasform the line of data sent into a Message structure and raise
|
|
/// the event linked.
|
|
/// </summary>
|
|
/// <param name="server">Server raising the event.</param>
|
|
/// <param name="receiver">Client that will receive the Message.</param>
|
|
/// <param name="Data">Line of data sent.</param>
|
|
void BaseMessageServer_OnDataSent(Server server, ClientS receiver, Data Data)
|
|
{
|
|
TCPMessage msg = null;
|
|
try
|
|
{
|
|
msg = TCPMessage.FromByteArray(Data.Message);
|
|
}
|
|
catch (Exception)
|
|
{
|
|
|
|
}
|
|
if (msg != null)
|
|
if (OnClientAfterMessageSent != null)
|
|
OnClientAfterMessageSent(this, (BaseMessageClientS)receiver, msg);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Raise the OnClientBeforeMessageSent event.
|
|
/// </summary>
|
|
/// <param name="cl">Client that raised the event.</param>
|
|
/// <param name="msg">Message to be sent.</param>
|
|
internal void RaiseBeforeMessageSentEvent(ClientS cl, TCPMessage msg)
|
|
{
|
|
if (OnClientBeforeMessageSent != null)
|
|
OnClientBeforeMessageSent(this, (BaseMessageClientS)cl, msg);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Trasform the line of data received into a Message structure and raise
|
|
/// the event linked.
|
|
/// </summary>
|
|
/// <param name="server">Server raising the event.</param>
|
|
/// <param name="sender">Client sending the data.</param>
|
|
/// <param name="Data">Line of data received.</param>
|
|
void BaseMessageServer_OnDataReceived(Server server, ClientS sender, Data Data)
|
|
{
|
|
TCPMessage msg = null;
|
|
try
|
|
{
|
|
msg = TCPMessage.FromByteArray(Data.Message);
|
|
}
|
|
catch (Exception)
|
|
{
|
|
|
|
}
|
|
if (msg != null)
|
|
if (OnClientMessageReceived != null)
|
|
OnClientMessageReceived(this, (BaseMessageClientS)sender, msg);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Function that create the structure to memorize the client data.
|
|
/// </summary>
|
|
/// <param name="socket">Socket of the client.</param>
|
|
/// <returns>The structure in which memorize all the information of the client.</returns>
|
|
protected override ClientS CreateClient(TcpClient socket)
|
|
{
|
|
return new BaseMessageClientS(this, socket);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a message to all clients in broadcast.
|
|
/// </summary>
|
|
/// <param name="Data">Message to be sent.</param>
|
|
public void Broadcast(TCPMessage Data)
|
|
{
|
|
base.Broadcast(new Data(Data.ToByteArray()));
|
|
}
|
|
}
|
|
}
|