mirror of https://github.com/PCSX2/pcsx2.git
187 lines
7.7 KiB
C
187 lines
7.7 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by GSdx.rc
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//
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// General Dialog:
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#define IDD_CONFIG 2001
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#define IDB_NULL 2002
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#define IDB_LOGO11 2003
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#define IDB_LOGOGL 2004
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#define IDC_NULL 2005
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#define IDC_LOGO11 2006
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#define IDC_LOGOGL 2007
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#define IDC_ADAPTER_TEXT 2008
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#define IDC_ADAPTER 2009
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#define IDC_RENDERER 2010
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#define IDC_FILTER_TEXT 2011
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#define IDC_FILTER 2012
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#define IDC_INTERLACE_TEXT 2013
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#define IDC_INTERLACE 2014
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#define IDC_OPENCL_DEVICE 2015
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#define IDC_OPENCL_TEXT 2016
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#define IDC_HACKSBUTTON 2017
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#define IDC_OSDBUTTON 2018
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#define IDC_SHADEBUTTON 2019
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// Hardware Renderer Settings:
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#define IDC_PALTEX 2030
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#define IDC_LARGE_FB 2031
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#define IDC_UPSCALE_MULTIPLIER 2032
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#define IDC_UPSCALE_MULTIPLIER_TEXT 2033
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#define IDC_CUSTOM_TEXT 2034
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#define IDC_RESX 2035
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#define IDC_RESX_EDIT 2036
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#define IDC_RESY 2037
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#define IDC_RESY_EDIT 2038
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#define IDC_AFCOMBO_TEXT 2039
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#define IDC_AFCOMBO 2040
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#define IDC_MIPMAP_HW 2041
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#define IDC_MIPMAP_HW_TEXT 2042
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#define IDC_CRC_LEVEL 2043
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#define IDC_CRC_LEVEL_TEXT 2044
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#define IDC_HACKS_ENABLED 2045
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#define IDC_ACCURATE_DATE 2046
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#define IDC_ACCURATE_DATE_TEXT 2047
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#define IDC_ACCURATE_BLEND_UNIT 2048
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#define IDC_ACCURATE_BLEND_UNIT_D3D11 2049
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#define IDC_ACCURATE_BLEND_UNIT_TEXT 2050
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// Software Renderer Settings:
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#define IDC_MIPMAP_SW 2060
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#define IDC_AA1 2061
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#define IDC_SWTHREADS_TEXT 2062
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#define IDC_SWTHREADS 2063
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#define IDC_SWTHREADS_EDIT 2064
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#define IDC_AUTO_FLUSH_SW 2065
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// PSX:
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#define IDD_GPUCONFIG 2070
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#define IDC_ASPECTRATIO 2071
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#define IDC_ASPECTRATIO_TEXT 2072
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#define IDC_DITHERING 2073
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#define IDC_DITHERING_TEXT 2074
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#define IDC_WINDOWED 2075
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#define IDC_RESOLUTION 2076
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#define IDC_RESOLUTION_TEXT 2077
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#define IDC_SCALE 2078
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#define IDC_SCALE_TEXT 2079
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// Capture:
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#define IDD_CAPTURE 2090
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#define IDC_FILENAME 2091
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#define IDC_CODECS 2092
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#define IDC_BROWSE 2093
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#define IDC_WIDTH 2094
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#define IDC_HEIGHT 2095
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#define IDC_CONFIGURE 2096
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#define IDC_COLORSPACE 2097
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// Hardware Hacks:
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#define IDC_WILDHACK 2100
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#define IDC_OFFSETHACK 2101
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#define IDC_OFFSETHACK_TEXT 2102
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#define IDC_SPRITEHACK 2103
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#define IDC_SPRITEHACK_TEXT 2104
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#define IDC_ALPHASTENCIL 2105
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#define IDC_TCOFFSETX 2106
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#define IDC_TCOFFSETX2 2107
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#define IDC_TCOFFSETX_TEXT 2108
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#define IDC_TCOFFSETY 2109
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#define IDC_TCOFFSETY2 2110
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#define IDC_TCOFFSETY_TEXT 2111
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#define IDC_TCOFFSET_TEXT 2112
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#define IDC_ROUND_SPRITE 2113
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#define IDC_ROUND_SPRITE_TEXT 2114
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#define IDC_ALIGN_SPRITE 2115
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#define IDC_TC_DEPTH 2116
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#define IDC_PRELOAD_GS 2117
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#define IDC_FAST_TC_INV 2118
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#define IDC_AUTO_FLUSH_HW 2119
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#define IDC_MEMORY_WRAPPING 2120
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#define IDC_TRI_FILTER 2121
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#define IDC_TRI_FILTER_TEXT 2122
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#define IDC_SAFE_FEATURES 2123
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#define IDC_MERGE_PP_SPRITE 2124
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#define IDC_CPU_FB_CONVERSION 2125
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#define IDC_SKIPDRAWHACK 2126
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#define IDC_SKIPDRAWHACK_TEXT 2127
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#define IDC_SKIPDRAWHACKEDIT 2128
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#define IDC_SKIPDRAWOFFSET 2129
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#define IDC_SKIPDRAWOFFSETEDIT 2130
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// Shader:
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#define IDC_SHADEBOOST 2140
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#define IDC_FXAA 2141
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#define IDC_SATURATION_SLIDER 2142
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#define IDC_BRIGHTNESS_SLIDER 2143
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#define IDC_CONTRAST_SLIDER 2144
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#define IDC_SATURATION_TEXT 2145
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#define IDC_BRIGHTNESS_TEXT 2146
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#define IDC_CONTRAST_TEXT 2147
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#define IDC_SATURATION_VALUE 2148
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#define IDC_CONTRAST_VALUE 2149
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#define IDC_BRIGHTNESS_VALUE 2150
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#define IDC_SHADER_FX 2151
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#define IDC_SHADER_FX_EDIT 2152
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#define IDC_SHADER_FX_CONF_EDIT 2153
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#define IDC_SHADER_FX_BUTTON 2154
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#define IDC_SHADER_FX_CONF_BUTTON 2155
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#define IDC_SHADER_FX_TEXT 2156
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#define IDC_SHADER_FX_CONF_TEXT 2157
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#define IDC_TVSHADER 2158
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#define IDC_LINEAR_PRESENT 2159
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// OSD:
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#define IDC_OSD_LOG 2170
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#define IDC_OSD_MONITOR 2171
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#define IDC_OSD_COLOR_RED_SLIDER 2172
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#define IDC_OSD_COLOR_RED_TEXT 2173
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#define IDC_OSD_COLOR_RED_AMOUNT 2174
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#define IDC_OSD_COLOR_BLUE_SLIDER 2175
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#define IDC_OSD_COLOR_BLUE_TEXT 2176
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#define IDC_OSD_COLOR_BLUE_AMOUNT 2177
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#define IDC_OSD_COLOR_GREEN_SLIDER 2178
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#define IDC_OSD_COLOR_GREEN_TEXT 2179
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#define IDC_OSD_COLOR_GREEN_AMOUNT 2180
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#define IDC_OSD_TIMEOUT 2181
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#define IDC_OSD_TIMEOUT_EDIT 2182
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#define IDC_OSD_TIMEOUT_TEXT 2183
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#define IDC_OSD_SIZE 2184
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#define IDC_OSD_SIZE_EDIT 2185
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#define IDC_OSD_OPACITY_SLIDER 2186
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#define IDC_OSD_OPACITY_AMOUNT 2187
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#define IDC_OSD_MAX_LOG 2188
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#define IDC_OSD_MAX_LOG_EDIT 2189
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#define IDC_OSD_MAX_LOG_TEXT 2190
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#define IDC_OSD_SIZE_TEXT 2191
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#define IDC_OSD_OPACITY_TEXT 2192
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// OpenGL Advanced Settings:
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#define IDC_GEOMETRY_SHADER_OVERRIDE 2200
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#define IDC_GEOMETRY_SHADER_TEXT 2201
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#define IDC_IMAGE_LOAD_STORE 2202
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#define IDC_IMAGE_LOAD_STORE_TEXT 2203
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#define IDC_SPARSE_TEXTURE 2204
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#define IDC_SPARSE_TEXTURE_TEXT 2205
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#define IDR_CONVERT_FX 10000
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#define IDR_TFX_FX 10001
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#define IDR_MERGE_FX 10002
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#define IDR_INTERLACE_FX 10003
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#define IDR_FXAA_FX 10004
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#define IDD_SHADER 10006
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#define IDR_SHADEBOOST_FX 10007
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#define IDR_TFX_CL 10008
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#define IDD_HACKS 10009
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#define IDD_OSD 10010
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#define IDR_CONVERT_GLSL 10011
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#define IDR_INTERLACE_GLSL 10012
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#define IDR_MERGE_GLSL 10013
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#define IDR_SHADEBOOST_GLSL 10014
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#define IDR_COMMON_GLSL 10015
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#define IDR_TFX_VGS_GLSL 10016
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#define IDR_TFX_FS_GLSL 10017
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#define IDC_STATIC -1
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 10018
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 2194
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#define _APS_NEXT_SYMED_VALUE 5000
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#endif
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#endif
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