pcsx2/plugins/zzogl-pg/opengl/ZeroGSShaders/ZeroGSShaders_2005.sln

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Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroGSShaders", "ZeroGSShaders_2005.vcproj", "{811D47CC-E5F0-456A-918E-5908005E8FC0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release (to Public)|Win32 = Release (to Public)|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{811D47CC-E5F0-456A-918E-5908005E8FC0}.Debug|Win32.ActiveCfg = Debug|Win32
{811D47CC-E5F0-456A-918E-5908005E8FC0}.Debug|Win32.Build.0 = Debug|Win32
{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release (to Public)|Win32.ActiveCfg = Release (to Public)|Win32
{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release (to Public)|Win32.Build.0 = Release (to Public)|Win32
{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release|Win32.ActiveCfg = Release|Win32
{811D47CC-E5F0-456A-918E-5908005E8FC0}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal