mirror of https://github.com/PCSX2/pcsx2.git
45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Pcsx2Defs.h"
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#include <cstring>
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#include <cstdlib>
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#include <new> // std::bad_alloc
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#include <memory>
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#include <type_traits>
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#include <utility>
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#ifdef _MSC_VER
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#include <malloc.h>
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#endif
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// Implementation note: all known implementations of _aligned_free check the pointer for
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// NULL status (our implementation under GCC, and microsoft's under MSVC), so no need to
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// do it here.
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#define safe_aligned_free(ptr) \
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((void)(_aligned_free(ptr), (ptr) = NULL))
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// aligned_malloc: Implement/declare linux equivalents here!
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#if !defined(_MSC_VER)
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extern void* _aligned_malloc(size_t size, size_t align);
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extern void* pcsx2_aligned_realloc(void* handle, size_t new_size, size_t align, size_t old_size);
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extern void _aligned_free(void* pmem);
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#else
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#define pcsx2_aligned_realloc(handle, new_size, align, old_size) \
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_aligned_realloc(handle, new_size, align)
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#endif
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