pcsx2/plugins/GSdx/GSRendererSW.h

60 lines
1.5 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GSRenderer.h"
#include "GSTextureCacheSW.h"
#include "GSDrawScanline.h"
class GSRendererSW : public GSRendererT<GSVertexSW>
{
protected:
GSRasterizerList m_rl;
GSTextureCacheSW* m_tc;
GSTexture* m_texture[2];
bool m_reset;
void Reset();
void VSync(int field);
void ResetDevice();
GSTexture* GetOutput(int i);
void Draw();
void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r);
void GetScanlineParam(GSScanlineParam& p, GS_PRIM_CLASS primclass);
public:
GSRendererSW();
virtual ~GSRendererSW();
template<uint32 prim>
void DrawingKick( bool skip );
void DoVertexKick();
void InvalidateTextureCache()
{
m_tc->RemoveAll();
}
};