3rdparty
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wxWidgets/MSW: Applied my custom string/object heap allocators to several more wxWidgets containers and types (helps reduce fragmentation and multi-threaded contention on the main heap).
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2010-05-28 16:24:53 +00:00 |
bin
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Remove the last traces of the hostfs iop module loader.
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2010-05-28 11:02:59 +00:00 |
cmake
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cmake: commit some cleanup work (done by gregory).
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2010-05-23 07:51:43 +00:00 |
common
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* Set the PCSX2 event handler queues to use the wxObject allocator (reduces heap fragmentation, multithread performance, etc) [MSW/Win32 only]
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2010-05-28 16:50:49 +00:00 |
fps2bios
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
nsis
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Remove the last traces of the hostfs iop module loader.
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2010-05-28 11:02:59 +00:00 |
pcsx2
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Many small memoryleak fixes in PCSX2 (mostly related to newVIF's recompiler) and one memoryleak fixed in USBnull. Had to juggle around the initialization/reset code for VIF a bit to get it happy. This also removes quite a bit of redundant memory allocations and clears when starting/resetting the emulator; expect a small speedup on slower machines.
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2010-05-28 16:54:42 +00:00 |
plugins
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Many small memoryleak fixes in PCSX2 (mostly related to newVIF's recompiler) and one memoryleak fixed in USBnull. Had to juggle around the initialization/reset code for VIF a bit to get it happy. This also removes quite a bit of redundant memory allocations and clears when starting/resetting the emulator; expect a small speedup on slower machines.
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2010-05-28 16:54:42 +00:00 |
tools
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Initial work on vs2010 project files for PCSX2 and plugins.
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2010-04-14 19:44:04 +00:00 |
CMakeLists.txt
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cmake: commit some cleanup work (done by gregory).
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2010-05-23 07:51:43 +00:00 |
build-plugins.sh
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Got rid of various obsolete files, and moved the codeblocks workspace file.
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2009-09-09 10:02:12 +00:00 |
build.rb
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Fixed up the Linux build. A couple minor OnePad changes.
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2009-07-11 17:21:23 +00:00 |
clean_msvc.cmd
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Minor fixes to selecting isos and changing cdvd source types.
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2010-04-27 16:20:49 +00:00 |
detect_missing_file_in_cmake.sh
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cmake: Update some missing files. Compile Devel by default.
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2010-05-22 05:07:07 +00:00 |
pcsx2-codeblocks.workspace
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Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2.
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2010-05-12 11:25:30 +00:00 |
pcsx2_suite_2008.sln
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SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets.
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2010-05-16 01:03:52 +00:00 |
pcsx2_suite_2010.sln
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Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
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2010-04-30 19:46:43 +00:00 |
rebuild.sh
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Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.)
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2009-09-07 00:50:36 +00:00 |