mirror of https://github.com/PCSX2/pcsx2.git
60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <QtCore/QAbstractTableModel>
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#include "DebugTools/DebugInterface.h"
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#include "DebugTools/Breakpoints.h"
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using BreakpointMemcheck = std::variant<BreakPoint, MemCheck>;
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class BreakpointModel : public QAbstractTableModel
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{
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Q_OBJECT
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public:
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enum BreakpointColumns : int
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{
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TYPE = 0,
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OFFSET,
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SIZE_LABEL,
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OPCODE,
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CONDITION,
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HITS,
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ENABLED,
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COLUMN_COUNT
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};
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explicit BreakpointModel(DebugInterface& cpu, QObject* parent = nullptr);
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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int columnCount(const QModelIndex& parent = QModelIndex()) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
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Qt::ItemFlags flags(const QModelIndex& index) const override;
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bool setData(const QModelIndex& index, const QVariant& value, int role) override;
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bool removeRows(int row, int count, const QModelIndex& index = QModelIndex()) override;
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bool insertBreakpointRows(int row, int count, std::vector<BreakpointMemcheck> breakpoints, const QModelIndex& index = QModelIndex());
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BreakpointMemcheck at(int row) const { return m_breakpoints.at(row); };
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void refreshData();
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private:
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DebugInterface& m_cpu;
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std::vector<BreakpointMemcheck> m_breakpoints;
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};
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