mirror of https://github.com/PCSX2/pcsx2.git
269 lines
5.8 KiB
C++
269 lines
5.8 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <list>
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#include "GS.h"
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#ifdef PCSX2_DEVBUILD
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// GS Playback
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int g_SaveGSStream = 0; // save GS stream; 1 - prepare, 2 - save
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int g_nLeftGSFrames = 0; // when saving, number of frames left
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static ScopedPtr<memSavingState> g_fGSSave;
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// fixme - need to take this concept and make it MTGS friendly.
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#ifdef _STGS_GSSTATE_CODE
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void GSGIFTRANSFER1(u32 *pMem, u32 addr) {
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if( g_SaveGSStream == 2) {
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u32 type = GSRUN_TRANS1;
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u32 size = (0x4000-(addr))/16;
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g_fGSSave->Freeze( type );
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g_fGSSave->Freeze( size );
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g_fGSSave->FreezeMem( ((u8*)pMem)+(addr), size*16 );
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}
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GSgifTransfer1(pMem, addr);
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}
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void GSGIFTRANSFER2(u32 *pMem, u32 size) {
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if( g_SaveGSStream == 2) {
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u32 type = GSRUN_TRANS2;
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u32 _size = size;
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g_fGSSave->Freeze( type );
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g_fGSSave->Freeze( size );
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g_fGSSave->FreezeMem( pMem, _size*16 );
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}
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GSgifTransfer2(pMem, size);
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}
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void GSGIFTRANSFER3(u32 *pMem, u32 size) {
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if( g_SaveGSStream == 2 ) {
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u32 type = GSRUN_TRANS3;
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u32 _size = size;
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g_fGSSave->Freeze( type );
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g_fGSSave->Freeze( size );
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g_fGSSave->FreezeMem( pMem, _size*16 );
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}
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GSgifTransfer3(pMem, size);
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}
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__forceinline void GSVSYNC(void) {
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if( g_SaveGSStream == 2 ) {
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u32 type = GSRUN_VSYNC;
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g_fGSSave->Freeze( type );
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}
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}
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#endif
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/*void SaveGSState(const wxString& file)
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{
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if( g_SaveGSStream ) return;
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Console.WriteLn( "Saving GS State..." );
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Console.WriteLn( L"\t%s", file.c_str() );
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SafeArray<u8> buf;
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g_fGSSave = new memSavingState( buf );
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g_SaveGSStream = 1;
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g_nLeftGSFrames = 2;
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g_fGSSave->Freeze( g_nLeftGSFrames );
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}
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void LoadGSState(const wxString& file)
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{
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int ret;
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Console.WriteLn( "Loading GS State..." );
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wxString src( file );
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//if( !wxFileName::FileExists( src ) )
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// src = Path::Combine( g_Conf->Folders.Savestates, src );
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if( !wxFileName::FileExists( src ) )
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return;
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SafeArray<u8> buf;
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memLoadingState f( buf );
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// Always set gsIrq callback -- GS States are always exclusionary of MTGS mode
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GSirqCallback( gsIrq );
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ret = GSopen(&pDsp, "PCSX2", 0);
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if (ret != 0)
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throw Exception::PluginOpenError( PluginId_GS );
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ret = PADopen((void *)&pDsp);
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f.Freeze(g_nLeftGSFrames);
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f.gsFreeze();
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GetPluginManager().Freeze( PluginId_GS, f );
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RunGSState( f );
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g_plugins->Close( PluginId_GS );
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g_plugins->Close( PluginId_PAD );
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}
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struct GSStatePacket
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{
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u32 type;
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std::vector<u8> mem;
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};
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// runs the GS
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// (this should really be part of the AppGui)
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void RunGSState( memLoadingState& f )
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{
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u32 newfield;
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std::list< GSStatePacket > packets;
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while( !f.IsFinished() )
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{
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int type, size;
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f.Freeze( type );
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if( type != GSRUN_VSYNC ) f.Freeze( size );
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packets.push_back(GSStatePacket());
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GSStatePacket& p = packets.back();
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p.type = type;
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if( type != GSRUN_VSYNC ) {
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p.mem.resize(size*16);
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f.FreezeMem( &p.mem[0], size*16 );
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}
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}
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std::list<GSStatePacket>::iterator it = packets.begin();
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g_SaveGSStream = 3;
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// first extract the data
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while(1) {
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switch(it->type) {
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case GSRUN_TRANS1:
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GSgifTransfer1((u32*)&it->mem[0], 0);
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break;
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case GSRUN_TRANS2:
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GSgifTransfer2((u32*)&it->mem[0], it->mem.size()/16);
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break;
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case GSRUN_TRANS3:
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GSgifTransfer3((u32*)&it->mem[0], it->mem.size()/16);
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break;
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case GSRUN_VSYNC:
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// flip
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newfield = (*(u32*)(PS2MEM_GS+0x1000)&0x2000) ? 0 : 0x2000;
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*(u32*)(PS2MEM_GS+0x1000) = (*(u32*)(PS2MEM_GS+0x1000) & ~(1<<13)) | newfield;
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GSvsync(newfield);
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// fixme : Process pending app messages here.
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//SysUpdate();
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if( g_SaveGSStream != 3 )
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return;
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break;
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jNO_DEFAULT
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}
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++it;
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if( it == packets.end() )
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it = packets.begin();
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}
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}*/
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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void vSyncDebugStuff( uint frame )
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{
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#ifdef OLD_TESTBUILD_STUFF
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if( g_TestRun.enabled && g_TestRun.frame > 0 ) {
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if( frame > g_TestRun.frame ) {
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// take a snapshot
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if( g_TestRun.pimagename != NULL && GSmakeSnapshot2 != NULL ) {
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if( g_TestRun.snapdone ) {
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g_TestRun.curimage++;
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g_TestRun.snapdone = 0;
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g_TestRun.frame += 20;
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if( g_TestRun.curimage >= g_TestRun.numimages ) {
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// exit
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g_EmuThread->Cancel();
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}
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}
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else {
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// query for the image
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GSmakeSnapshot2(g_TestRun.pimagename, &g_TestRun.snapdone, g_TestRun.jpgcapture);
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}
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}
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else {
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// exit
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g_EmuThread->Cancel();
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}
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}
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}
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GSVSYNC();
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if( g_SaveGSStream == 1 ) {
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freezeData fP;
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g_SaveGSStream = 2;
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g_fGSSave->gsFreeze();
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if (GSfreeze(FREEZE_SIZE, &fP) == -1) {
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safe_delete( g_fGSSave );
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g_SaveGSStream = 0;
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}
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else {
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fP.data = (s8*)malloc(fP.size);
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if (fP.data == NULL) {
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safe_delete( g_fGSSave );
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g_SaveGSStream = 0;
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}
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else {
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if (GSfreeze(FREEZE_SAVE, &fP) == -1) {
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safe_delete( g_fGSSave );
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g_SaveGSStream = 0;
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}
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else {
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g_fGSSave->Freeze( fP.size );
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if (fP.size) {
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g_fGSSave->FreezeMem( fP.data, fP.size );
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free(fP.data);
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}
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}
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}
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}
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}
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else if( g_SaveGSStream == 2 ) {
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if( --g_nLeftGSFrames <= 0 ) {
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safe_delete( g_fGSSave );
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g_SaveGSStream = 0;
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Console.WriteLn("Done saving GS stream");
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}
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}
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#endif
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}
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