mirror of https://github.com/PCSX2/pcsx2.git
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/Timer.h"
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namespace PerformanceMetrics
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{
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void Clear();
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void Reset();
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void Update();
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/// Sets the EE thread for CPU usage calculations.
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void SetCPUThreadTimer(Common::ThreadCPUTimer timer);
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/// Sets the vertical frequency, used in speed calculations.
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void SetVerticalFrequency(float rate);
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float GetFPS();
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float GetSpeed();
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float GetAverageFrameTime();
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float GetWorstFrameTime();
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double GetCPUThreadUsage();
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double GetCPUThreadAverageTime();
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float GetGSThreadUsage();
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float GetGSThreadAverageTime();
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float GetVUThreadUsage();
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float GetVUThreadAverageTime();
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} // namespace PerformanceMetrics
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