mirror of https://github.com/PCSX2/pcsx2.git
215 lines
6.2 KiB
C++
215 lines
6.2 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "VU.h"
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#include "VUops.h"
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#include "R5900.h"
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#include "common/Exceptions.h"
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static const uint VU0_MEMSIZE = 0x1000; // 4kb
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static const uint VU0_PROGSIZE = 0x1000; // 4kb
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static const uint VU1_MEMSIZE = 0x4000; // 16kb
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static const uint VU1_PROGSIZE = 0x4000; // 16kb
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static const uint VU0_MEMMASK = VU0_MEMSIZE-1;
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static const uint VU0_PROGMASK = VU0_PROGSIZE-1;
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static const uint VU1_MEMMASK = VU1_MEMSIZE-1;
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static const uint VU1_PROGMASK = VU1_PROGSIZE-1;
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#define vu1RunCycles (3000000) // mVU1 uses this for inf loop detection on dev builds
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// --------------------------------------------------------------------------------------
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// BaseVUmicroCPU
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// --------------------------------------------------------------------------------------
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// Layer class for possible future implementation (currently is nothing more than a type-safe
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// type define).
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//
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class BaseVUmicroCPU
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{
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public:
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int m_Idx = 0;
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// this boolean indicates to some generic logging facilities if the VU's registers
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// are valid for logging or not. (see DisVU1Micro.cpp, etc) [kinda hacky, might
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// be removed in the future]
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bool IsInterpreter;
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public:
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BaseVUmicroCPU()
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{
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IsInterpreter = false;
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}
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virtual ~BaseVUmicroCPU() = default;
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virtual const char* GetShortName() const=0;
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virtual const char* GetLongName() const=0;
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// returns the number of bytes committed to the working caches for this CPU
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// provider (typically this refers to recompiled code caches, but could also refer
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// to other optional growable allocations).
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virtual size_t GetCommittedCache() const
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{
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return 0;
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}
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virtual void Shutdown()=0;
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virtual void Reset()=0;
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virtual void SetStartPC(u32 startPC)=0;
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virtual void Execute(u32 cycles)=0;
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virtual void Step()=0;
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virtual void Clear(u32 Addr, u32 Size)=0;
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// Executes a Block based on EE delta time (see VUmicro.cpp)
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void ExecuteBlock(bool startUp = 0);
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// C++ Calling Conventions are unstable, and some compilers don't even allow us to take the
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// address of C++ methods. We need to use a wrapper function to invoke the ExecuteBlock from
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// recompiled code.
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static void ExecuteBlockJIT(BaseVUmicroCPU* cpu, bool interlocked);
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// VU1 sometimes needs to break execution on XGkick Path1 transfers if
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// there is another gif path 2/3 transfer already taking place.
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// Use this method to resume execution of VU1.
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virtual void ResumeXGkick() {}
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};
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// --------------------------------------------------------------------------------------
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// InterpVU0 / InterpVU1
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// --------------------------------------------------------------------------------------
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class InterpVU0 final : public BaseVUmicroCPU
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{
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public:
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InterpVU0();
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~InterpVU0() override { Shutdown(); }
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const char* GetShortName() const override { return "intVU0"; }
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const char* GetLongName() const override { return "VU0 Interpreter"; }
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void Shutdown() override {}
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void Reset() override;
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void Step() override;
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void SetStartPC(u32 startPC) override;
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void Execute(u32 cycles) override;
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void Clear(u32 addr, u32 size) override {}
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};
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class InterpVU1 final : public BaseVUmicroCPU
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{
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public:
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InterpVU1();
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~InterpVU1() override { Shutdown(); }
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const char* GetShortName() const override { return "intVU1"; }
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const char* GetLongName() const override { return "VU1 Interpreter"; }
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void Shutdown() override {}
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void Reset() override;
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void SetStartPC(u32 startPC) override;
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void Step() override;
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void Execute(u32 cycles) override;
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void Clear(u32 addr, u32 size) override {}
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void ResumeXGkick() override {}
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};
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// --------------------------------------------------------------------------------------
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// recMicroVU0 / recMicroVU1
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// --------------------------------------------------------------------------------------
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class recMicroVU0 final : public BaseVUmicroCPU
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{
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public:
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recMicroVU0();
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~recMicroVU0() override { Shutdown(); }
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const char* GetShortName() const override { return "mVU0"; }
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const char* GetLongName() const override { return "microVU0 Recompiler"; }
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void Reserve();
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void Shutdown() override;
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void Reset() override;
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void Step() override;
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void SetStartPC(u32 startPC) override;
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void Execute(u32 cycles) override;
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void Clear(u32 addr, u32 size) override;
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};
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class recMicroVU1 final : public BaseVUmicroCPU
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{
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public:
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recMicroVU1();
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virtual ~recMicroVU1() { Shutdown(); }
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const char* GetShortName() const override { return "mVU1"; }
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const char* GetLongName() const override { return "microVU1 Recompiler"; }
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void Reserve();
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void Shutdown() override;
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void Reset() override;
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void Step() override;
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void SetStartPC(u32 startPC) override;
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void Execute(u32 cycles) override;
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void Clear(u32 addr, u32 size) override;
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void ResumeXGkick() override;
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};
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extern InterpVU0 CpuIntVU0;
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extern InterpVU1 CpuIntVU1;
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extern recMicroVU0 CpuMicroVU0;
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extern recMicroVU1 CpuMicroVU1;
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extern BaseVUmicroCPU* CpuVU0;
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extern BaseVUmicroCPU* CpuVU1;
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// VU0
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extern void vu0ResetRegs();
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extern void vu0ExecMicro(u32 addr);
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extern void vu0Exec(VURegs* VU);
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extern void _vu0FinishMicro();
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extern void vu0Finish();
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// VU1
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extern void vu1Finish(bool add_cycles);
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extern void vu1ResetRegs();
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extern void vu1ExecMicro(u32 addr);
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extern void vu1Exec(VURegs* VU);
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extern void MTVUInterrupt();
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#ifdef VUM_LOG
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#define IdebugUPPER(VU) \
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VUM_LOG("(VU%d) %s", VU.IsVU1(), dis##VU##MicroUF(VU.code, VU.VI[REG_TPC].UL));
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#define IdebugLOWER(VU) \
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VUM_LOG("(VU%d) %s", VU.IsVU1(), dis##VU##MicroLF(VU.code, VU.VI[REG_TPC].UL));
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#define _vuExecMicroDebug(VU) \
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VUM_LOG("(VU%d) _vuExecMicro: %8.8x", VU.IsVU1(), VU.VI[REG_TPC].UL);
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#else
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#define IdebugUPPER(VU)
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#define IdebugLOWER(VU)
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#define _vuExecMicroDebug(VU)
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#endif
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