mirror of https://github.com/PCSX2/pcsx2.git
132 lines
4.2 KiB
C++
132 lines
4.2 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "wxGuiTools.h"
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// --------------------------------------------------------------------------------------
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// pxStaticText
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// --------------------------------------------------------------------------------------
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// This class's purpose is to overcome two fundamental annoyances in wxWidgets design:
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//
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// * An inability to wrap text to conform to a fitted window (a limitation imposed by
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// wxWidgets inability to fit individual directions, ie fit widths and then fit heights,
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// which would allow a textbox to wrap text to a sizer-determined width, and then grow
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// the sizers vertically to fit the calculated text-wrapped height).
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//
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// * Textbox alignment requires aligning both the textbox contents, and aligning the text
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// control within it's containing sizer. If both alignment flags do not match the result
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// is typically undesirable.
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//
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class pxStaticText : public wxControl
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{
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typedef wxControl _parent;
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protected:
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wxString m_label;
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wxString m_wrappedLabel;
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wxAlignment m_align;
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bool m_autowrap;
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int m_wrappedWidth;
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int m_heightInLines;
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int m_paddingPix_horiz;
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int m_paddingPix_vert;
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float m_paddingPct_horiz;
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float m_paddingPct_vert;
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protected:
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explicit pxStaticText( wxWindow* parent=NULL );
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// wxWindow overloads!
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bool AcceptsFocus() const { return false; }
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bool HasTransparentBackground() { return true; }
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void DoSetSize(int x, int y, int w, int h, int sizeFlags = wxSIZE_AUTO);
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public:
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pxStaticText( wxWindow* parent, const wxString& label, wxAlignment align=wxALIGN_CENTRE_HORIZONTAL );
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pxStaticText( wxWindow* parent, int heightInLines, const wxString& label, wxAlignment align=wxALIGN_CENTRE_HORIZONTAL );
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virtual ~pxStaticText() throw() {}
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wxFont GetFontOk() const;
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bool Enable( bool enabled=true );
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virtual void SetLabel(const wxString& label);
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virtual wxString GetLabel() const { return m_label; }
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pxStaticText& SetMinWidth( int width );
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pxStaticText& SetMinHeight( int height );
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pxStaticText& SetHeight( int lines );
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pxStaticText& Bold();
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pxStaticText& WrapAt( int width );
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pxStaticText& Unwrapped();
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pxStaticText& PaddingPixH( int pixels );
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pxStaticText& PaddingPixV( int pixels );
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pxStaticText& PaddingPctH( float pct );
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pxStaticText& PaddingPctV( float pct );
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//pxStaticText& DoBestGuessHeight();
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protected:
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void SetPaddingDefaults();
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void Init( const wxString& label );
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wxSize GetBestWrappedSize( const wxClientDC& dc ) const;
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wxSize DoGetBestSize() const;
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int calcPaddingWidth( int newWidth ) const;
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int calcPaddingHeight( int newHeight ) const;
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void paintEvent(wxPaintEvent& evt);
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void UpdateWrapping( bool textChanged );
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bool _updateWrapping( bool textChanged );
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};
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class pxStaticHeading : public pxStaticText
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{
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typedef pxStaticText _parent;
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public:
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pxStaticHeading( wxWindow* parent=NULL, const wxString& label=wxEmptyString );
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pxStaticHeading( wxWindow* parent, int heightInLines, const wxString& label=wxEmptyString );
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virtual ~pxStaticHeading() throw() {}
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protected:
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void SetPaddingDefaults();
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};
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extern void operator+=( wxSizer& target, pxStaticText* src );
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extern void operator+=( wxSizer& target, pxStaticText& src );
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extern void operator+=( wxSizer* target, pxStaticText& src );
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template<>
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inline void operator+=( wxSizer& target, const pxWindowAndFlags<pxStaticText>& src )
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{
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target.Add( src.window, src.flags );
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}
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template<>
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inline void operator+=( wxSizer* target, const pxWindowAndFlags<pxStaticText>& src )
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{
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target->Add( src.window, src.flags );
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}
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