pcsx2/common/include/Utilities/pxStaticText.h

132 lines
4.2 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "wxGuiTools.h"
// --------------------------------------------------------------------------------------
// pxStaticText
// --------------------------------------------------------------------------------------
// This class's purpose is to overcome two fundamental annoyances in wxWidgets design:
//
// * An inability to wrap text to conform to a fitted window (a limitation imposed by
// wxWidgets inability to fit individual directions, ie fit widths and then fit heights,
// which would allow a textbox to wrap text to a sizer-determined width, and then grow
// the sizers vertically to fit the calculated text-wrapped height).
//
// * Textbox alignment requires aligning both the textbox contents, and aligning the text
// control within it's containing sizer. If both alignment flags do not match the result
// is typically undesirable.
//
class pxStaticText : public wxControl
{
typedef wxControl _parent;
protected:
wxString m_label;
wxString m_wrappedLabel;
wxAlignment m_align;
bool m_autowrap;
int m_wrappedWidth;
int m_heightInLines;
int m_paddingPix_horiz;
int m_paddingPix_vert;
float m_paddingPct_horiz;
float m_paddingPct_vert;
protected:
explicit pxStaticText( wxWindow* parent=NULL );
// wxWindow overloads!
bool AcceptsFocus() const { return false; }
bool HasTransparentBackground() { return true; }
void DoSetSize(int x, int y, int w, int h, int sizeFlags = wxSIZE_AUTO);
public:
pxStaticText( wxWindow* parent, const wxString& label, wxAlignment align=wxALIGN_CENTRE_HORIZONTAL );
pxStaticText( wxWindow* parent, int heightInLines, const wxString& label, wxAlignment align=wxALIGN_CENTRE_HORIZONTAL );
virtual ~pxStaticText() throw() {}
wxFont GetFontOk() const;
bool Enable( bool enabled=true );
virtual void SetLabel(const wxString& label);
virtual wxString GetLabel() const { return m_label; }
pxStaticText& SetMinWidth( int width );
pxStaticText& SetMinHeight( int height );
pxStaticText& SetHeight( int lines );
pxStaticText& Bold();
pxStaticText& WrapAt( int width );
pxStaticText& Unwrapped();
pxStaticText& PaddingPixH( int pixels );
pxStaticText& PaddingPixV( int pixels );
pxStaticText& PaddingPctH( float pct );
pxStaticText& PaddingPctV( float pct );
//pxStaticText& DoBestGuessHeight();
protected:
void SetPaddingDefaults();
void Init( const wxString& label );
wxSize GetBestWrappedSize( const wxClientDC& dc ) const;
wxSize DoGetBestSize() const;
int calcPaddingWidth( int newWidth ) const;
int calcPaddingHeight( int newHeight ) const;
void paintEvent(wxPaintEvent& evt);
void UpdateWrapping( bool textChanged );
bool _updateWrapping( bool textChanged );
};
class pxStaticHeading : public pxStaticText
{
typedef pxStaticText _parent;
public:
pxStaticHeading( wxWindow* parent=NULL, const wxString& label=wxEmptyString );
pxStaticHeading( wxWindow* parent, int heightInLines, const wxString& label=wxEmptyString );
virtual ~pxStaticHeading() throw() {}
protected:
void SetPaddingDefaults();
};
extern void operator+=( wxSizer& target, pxStaticText* src );
extern void operator+=( wxSizer& target, pxStaticText& src );
extern void operator+=( wxSizer* target, pxStaticText& src );
template<>
inline void operator+=( wxSizer& target, const pxWindowAndFlags<pxStaticText>& src )
{
target.Add( src.window, src.flags );
}
template<>
inline void operator+=( wxSizer* target, const pxWindowAndFlags<pxStaticText>& src )
{
target->Add( src.window, src.flags );
}