mirror of https://github.com/PCSX2/pcsx2.git
20ffe92ee8
- FXAA shader replaced by Asmodeans shader suite 'PCSX2 Fx 2.00 Revised'. This is an entire enhancement suite with many configurable options like FXAA, texture sharpening or lighting tweaks. Some of the effects are pretty advanced so kudos to him allowing it to be integrated with GSdx! :) Note that there's no interface for the tweaks yet. Until those are done, the defaults will be used. Release thread here: http://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=334766#pid334766 - Disabled an option from the widescreen patches for SH:Shattered Memories. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5793 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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.. | ||
convert.fx | ||
convert.glsl | ||
cs.fx | ||
fxaa.fx | ||
glsl_source.h | ||
interlace.fx | ||
interlace.glsl | ||
logo-ogl.bmp | ||
logo9.bmp | ||
logo10.bmp | ||
merge.fx | ||
merge.glsl | ||
shadeboost.fx | ||
shadeboost.glsl | ||
tfx.fx | ||
tfx.glsl |