mirror of https://github.com/PCSX2/pcsx2.git
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <string>
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#include <QtWidgets/QWidget>
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#include "ui_GameListSettingsWidget.h"
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class SettingsDialog;
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class GameListSearchDirectoriesModel;
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class GameListSettingsWidget : public QWidget
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{
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Q_OBJECT
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public:
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GameListSettingsWidget(SettingsDialog* dialog, QWidget* parent);
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~GameListSettingsWidget();
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bool addExcludedPath(const std::string& path);
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void refreshExclusionList();
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public Q_SLOTS:
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void addSearchDirectory(QWidget* parent_widget);
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private Q_SLOTS:
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void onDirectoryListContextMenuRequested(const QPoint& point);
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void onAddSearchDirectoryButtonClicked();
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void onRemoveSearchDirectoryButtonClicked();
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void onAddExcludedPathButtonClicked();
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void onRemoveExcludedPathButtonClicked();
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void onScanForNewGamesClicked();
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void onRescanAllGamesClicked();
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protected:
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void resizeEvent(QResizeEvent* event);
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private:
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void addPathToTable(const std::string& path, bool recursive);
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void refreshDirectoryList();
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void addSearchDirectory(const QString& path, bool recursive);
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void removeSearchDirectory(const QString& path);
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Ui::GameListSettingsWidget m_ui;
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};
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