mirror of https://github.com/PCSX2/pcsx2.git
80e3e00f96
This prevents the DMA transfer from being corrupted intentionally from values written in cached memory (that require the EE data cache). |
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.. | ||
Langs | ||
docs | ||
shaders | ||
GameIndex.dbf | ||
PCSX2_keys.ini.default | ||
cheats_ws.zip | ||
portable.ini | ||
run_spu2_replay.cmd |