pcsx2/plugins/zzogl-pg/opengl/GLWin32.cpp

291 lines
7.8 KiB
C++

/* ZeroGS KOSMOS
* Copyright (C) 2005-2006 zerofrog@gmail.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "GS.h"
#include "zerogs.h"
#ifdef GL_WIN32_WINDOW
LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
static int nWindowWidth = 0, nWindowHeight = 0;
switch( msg ) {
case WM_DESTROY:
PostQuitMessage( 0 );
return 0;
case WM_KEYDOWN:
// switch(wParam) {
// case VK_ESCAPE:
// SendMessage(hWnd, WM_DESTROY, 0L, 0L);
// break;
// }
break;
case WM_ACTIVATE:
if( wParam != WA_INACTIVE ) {
//DEBUG_LOG("restoring device\n");
ZeroGS::Restore();
}
break;
case WM_SIZE:
nWindowWidth = lParam&0xffff;
nWindowHeight = lParam>>16;
ZeroGS::ChangeWindowSize(nWindowWidth, nWindowHeight);
break;
case WM_SIZING:
// if button is 0, then just released so can resize
if( GetSystemMetrics(SM_SWAPBUTTON) ? !GetAsyncKeyState(VK_RBUTTON) : !GetAsyncKeyState(VK_LBUTTON) ) {
ZeroGS::SetChangeDeviceSize(nWindowWidth, nWindowHeight);
}
break;
case WM_SETCURSOR:
SetCursor(NULL);
break;
}
return DefWindowProc( hWnd, msg, wParam, lParam );
}
bool GLWindow::CreateWindow(void *pDisplay)
{
RECT rc, rcdesktop;
rc.left = 0; rc.top = 0;
rc.right = conf.width; rc.bottom = conf.height;
WNDCLASSEX wc;
HINSTANCE hInstance = GetModuleHandle(NULL);
DWORD dwExStyle, dwStyle;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_CLASSDC;
wc.lpfnWndProc = (WNDPROC) MsgProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = NULL;
wc.hIconSm = NULL;
wc.hCursor = NULL;
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = "PS2EMU_ZEROGS";
RegisterClassEx( &wc );
if( conf.options & GSOPTION_FULLSCREEN)
{
dwExStyle = WS_EX_APPWINDOW;
dwStyle = WS_POPUP;
}
else
{
dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
dwStyle = WS_OVERLAPPEDWINDOW;
}
AdjustWindowRectEx(&rc, dwStyle, FALSE, dwExStyle);
GetWindowRect(GetDesktopWindow(), &rcdesktop);
GShwnd = CreateWindowEx(
dwExStyle,
"PS2EMU_ZEROGS",
"ZeroGS",
dwStyle,
(rcdesktop.right - (rc.right - rc.left)) / 2,
(rcdesktop.bottom - (rc.bottom - rc.top)) / 2,
rc.right - rc.left,
rc.bottom - rc.top,
NULL,
NULL,
hInstance,
NULL);
if (GShwnd == NULL) return false;
if (pDisplay != NULL) *(HWND*)pDisplay = GShwnd;
return (pDisplay != NULL);
}
bool GLWindow::ReleaseWindow()
{
if (hRC) // Do We Have A Rendering Context?
{
if (!wglMakeCurrent(NULL,NULL)) // Are We Able To Release The DC And RC Contexts?
{
MessageBox(NULL,"Release Of DC And RC Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
}
if (!wglDeleteContext(hRC)) // Are We Able To Delete The RC?
{
MessageBox(NULL,"Release Rendering Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
}
hRC=NULL; // Set RC To NULL
}
if (hDC && !ReleaseDC(GShwnd,hDC)) // Are We Able To Release The DC
{
MessageBox(NULL,"Release Device Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
hDC=NULL; // Set DC To NULL
}
return true;
}
void GLWindow::CloseWindow()
{
if( GShwnd != NULL )
{
DestroyWindow(GShwnd);
GShwnd = NULL;
}
}
bool GLWindow::DisplayWindow(int _width, int _height)
{
GLuint PixelFormat; // Holds The Results After Searching For A Match
DWORD dwExStyle; // Window Extended Style
DWORD dwStyle; // Window Style
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
if( conf.options & GSOPTION_FULLSCREEN) {
nBackbufferWidth = rcdesktop.right - rcdesktop.left;
nBackbufferHeight = rcdesktop.bottom - rcdesktop.top;
dwExStyle=WS_EX_APPWINDOW;
dwStyle=WS_POPUP;
ShowCursor(FALSE);
}
else {
dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
dwStyle=WS_OVERLAPPEDWINDOW;
}
RECT rc;
rc.left = 0; rc.top = 0;
rc.right = nBackbufferWidth; rc.bottom = nBackbufferHeight;
AdjustWindowRectEx(&rc, dwStyle, FALSE, dwExStyle);
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
SetWindowLong( GShwnd, GWL_STYLE, dwStyle );
SetWindowLong( GShwnd, GWL_EXSTYLE, dwExStyle );
SetWindowPos(GShwnd, HWND_TOP, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_SHOWWINDOW);
if (conf.options & GSOPTION_FULLSCREEN) {
DEVMODE dmScreenSettings;
memset(&dmScreenSettings,0,sizeof(dmScreenSettings));
dmScreenSettings.dmSize=sizeof(dmScreenSettings);
dmScreenSettings.dmPelsWidth = nBackbufferWidth;
dmScreenSettings.dmPelsHeight = nBackbufferHeight;
dmScreenSettings.dmBitsPerPel = 32;
dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
// Try To Set Selected Mode And Get Results. NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
if (ChangeDisplaySettings(&dmScreenSettings,CDS_FULLSCREEN)!=DISP_CHANGE_SUCCESSFUL)
{
if (MessageBox(NULL,"The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?","NeHe GL",MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
conf.options &= ~GSOPTION_FULLSCREEN;
else
return false;
}
}
else {
// change to default resolution
ChangeDisplaySettings(NULL, 0);
}
PIXELFORMATDESCRIPTOR pfd= // pfd Tells Windows How We Want Things To Be
{
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
1, // Version Number
PFD_DRAW_TO_WINDOW | // Format Must Support Window
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER, // Must Support Double Buffering
PFD_TYPE_RGBA, // Request An RGBA Format
32, // Select Our Color Depth
0, 0, 0, 0, 0, 0, // Color Bits Ignored
0, // 8bit Alpha Buffer
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
24, // 24Bit Z-Buffer (Depth Buffer)
8, // 8bit Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer
0, // Reserved
0, 0, 0 // Layer Masks Ignored
};
if (!(hDC=GetDC(GShwnd))) {
MessageBox(NULL,"(1) Can't Create A GL Device Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return false;
}
if (!(PixelFormat=ChoosePixelFormat(hDC,&pfd))) {
MessageBox(NULL,"(2) Can't Find A Suitable PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return false;
}
if(!SetPixelFormat(hDC,PixelFormat,&pfd)) {
MessageBox(NULL,"(3) Can't Set The PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return false;
}
if (!(hRC=wglCreateContext(hDC))) {
MessageBox(NULL,"(4) Can't Create A GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return false;
}
if(!wglMakeCurrent(hDC,hRC)) {
MessageBox(NULL,"(5) Can't Activate The GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return false;
}
UpdateWindow(GShwnd);
return true;
}
void GLWindow::SwapGLBuffers()
{
static u32 lastswaptime = 0;
SwapBuffers(hDC);
lastswaptime = timeGetTime();
}
void GLWindow::SetTitle(char *strtitle)
{
SetWindowText(GShwnd, strtitle);
}
void GLWindow::ResizeCheck()
{
}
#endif