pcsx2/plugins/GSnull
sudonim1 a05e9c62be Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
..
Linux Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
Windows Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
null GSnull: Update to GPLv3. 2009-11-01 06:47:32 +00:00
CMakeLists.txt Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now. 2010-01-22 04:36:49 +00:00
GS.cpp GSNull uses GSOpen2. Hacked Openpad to work whether GSOpen or GSOpen2 is used. 2009-12-26 00:01:30 +00:00
GS.h GSnull: Update to GPLv3. 2009-11-01 06:47:32 +00:00
GifTransfer.cpp zzogl-pg: Work on the transfer code a bit. 2010-04-02 02:44:14 +00:00
GifTransfer.h GSnull: Update to GPLv3. 2009-11-01 06:47:32 +00:00
License.txt GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
ReadMe.txt GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
Registers.h Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00

ReadMe.txt

GSnull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

 Usage:
 -----
 Place the file "GSnull.so.x.x.x" (linux) or "GSnull.dll" (win32)
  at the Plugin directory of the Emulator to use it.
 
 Changes:
 -------

  v0.1:
* First Release
* Tested with Pcsx2
* Based off of FWnull.
 
 Authors:
 -------
arcum42    <arcum42@gmail.com>

based off work by:
  shadow    <shadow@pcsx2.net>
  linuzappz <linuzappz@hotmail.com>