pcsx2/pcsx2hostfs/iop
sudonim1 a05e9c62be Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
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Makefile I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
Rules.make I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
excepHandler.c Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
excepHandler.h Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
imports.lst I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
irx_imports.h Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
mipsirx.x I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
net_fio.c Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
net_fio.h Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
net_fsys.c Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
nprintf.c Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
pcsx2hostfs.irx I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet. 2010-01-20 18:49:41 +00:00
ps2link.c Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
tty.c Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00