PCSX2 - The Playstation 2 Emulator
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Jake.Stine 77b8a4447e wxGui branch: [linux] Added soundtouch and bzip2 projects for Code::Blocks, and fixed up Release mode build targets for pcsx2/zlib.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1080 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-28 14:11:38 +00:00
3rdparty wxGui branch: [linux] Added soundtouch and bzip2 projects for Code::Blocks, and fixed up Release mode build targets for pcsx2/zlib. 2009-04-28 14:11:38 +00:00
bin wxGui branch: Added the About box, and embedded images/icons into the exe. Since images are embedded now, I moved them from the /bin folder to the /pcsx2/resources folder. 2009-04-03 22:24:57 +00:00
common wxGui Branch: [Linux] Fixes for various warnings and errors. 2009-04-27 22:00:56 +00:00
fps2bios pcsx2-wxgui: maintenence merging of trunk revisions into the brance (always a good idea to update branches after header file renames) 2009-03-13 06:14:08 +00:00
pcsx2 wxGui branch: [linux] Added soundtouch and bzip2 projects for Code::Blocks, and fixed up Release mode build targets for pcsx2/zlib. 2009-04-28 14:11:38 +00:00
plugins Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
build.sh pcsx2-wxgui: maintenence merging of trunk revisions into the brance (always a good idea to update branches after header file renames) 2009-03-13 06:14:08 +00:00
pcsx2_suite_2008.sln wxGui branch: Finished merge, and added a new wxConfig28 project file that allows the wxCore and wxBase libraries to compile in parallel on multi-core CPUs. 2009-04-04 17:28:05 +00:00