mirror of https://github.com/PCSX2/pcsx2.git
652 lines
17 KiB
C++
652 lines
17 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "common/PrecompiledHeader.h"
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#include "common/wxGuiTools.h"
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#include "common/pxStaticText.h"
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#include <wx/app.h>
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#include <wx/window.h>
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#include <wx/display.h>
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const pxAlignmentType
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pxCentre = {pxAlignmentType::Center}, // Horizontal centered alignment
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pxCenter = pxCentre,
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pxMiddle = {pxAlignmentType::Middle}, // vertical centered alignment
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pxAlignLeft = {pxAlignmentType::Left},
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pxAlignRight = {pxAlignmentType::Right},
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pxAlignTop = {pxAlignmentType::Top},
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pxAlignBottom = {pxAlignmentType::Bottom};
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const pxStretchType
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pxShrink = {pxStretchType::Shrink},
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pxExpand = {pxStretchType::Expand},
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pxShaped = {pxStretchType::Shaped},
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pxReserveHidden = {pxStretchType::ReserveHidden},
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pxFixedMinimum = {pxStretchType::FixedMinimum};
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wxSizerFlags pxAlignmentType::Apply(wxSizerFlags flags) const
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{
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switch (intval)
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{
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case Centre:
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flags.Align(flags.GetFlags() | wxALIGN_CENTRE_HORIZONTAL);
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break;
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case Middle:
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flags.Align(flags.GetFlags() | wxALIGN_CENTRE_VERTICAL);
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break;
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case Left:
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flags.Left();
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break;
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case Right:
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flags.Right();
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break;
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case Top:
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flags.Top();
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break;
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case Bottom:
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flags.Bottom();
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break;
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}
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return flags;
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}
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wxSizerFlags pxStretchType::Apply(wxSizerFlags flags) const
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{
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switch (intval)
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{
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case Shrink:
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//pxFail( "wxSHRINK is an ignored stretch flag." );
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break;
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case Expand:
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flags.Expand();
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break;
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case Shaped:
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flags.Shaped();
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break;
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case ReserveHidden:
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flags.ReserveSpaceEvenIfHidden();
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break;
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case FixedMinimum:
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flags.FixedMinSize();
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break;
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//case Tile:
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// pxAssert( "pxTile is an unsupported stretch tag (ignored)." );
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//break;
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}
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return flags;
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}
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wxSizerFlags operator&(const wxSizerFlags& _flgs, const wxSizerFlags& _flgs2)
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{
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//return align.Apply( _flgs );
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wxSizerFlags retval;
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uint allflags = (_flgs.GetFlags() | _flgs2.GetFlags());
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retval.Align(allflags & wxALIGN_MASK);
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if (allflags & wxEXPAND)
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retval.Expand();
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if (allflags & wxSHAPED)
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retval.Shaped();
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if (allflags & wxFIXED_MINSIZE)
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retval.FixedMinSize();
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if (allflags & wxRESERVE_SPACE_EVEN_IF_HIDDEN)
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retval.ReserveSpaceEvenIfHidden();
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// Compounding borders is probably a fair approach:
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retval.Border(allflags & wxALL, _flgs.GetBorderInPixels() + _flgs2.GetBorderInPixels());
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// Compounding proportions works as well, I figure.
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retval.Proportion(_flgs.GetProportion() + _flgs2.GetProportion());
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return retval;
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}
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// ----------------------------------------------------------------------------
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// Reference/Handle versions!
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void operator+=(wxSizer& target, wxWindow* src)
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{
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target.Add(src);
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}
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void operator+=(wxSizer& target, wxSizer* src)
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{
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target.Add(src);
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}
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void operator+=(wxSizer& target, wxWindow& src)
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{
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target.Add(&src);
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}
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void operator+=(wxSizer& target, wxSizer& src)
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{
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target.Add(&src);
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}
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void operator+=(wxSizer& target, int spacer)
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{
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target.AddSpacer(spacer);
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}
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void operator+=(wxSizer& target, const pxStretchSpacer& spacer)
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{
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target.AddStretchSpacer(spacer.proportion);
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}
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void operator+=(wxWindow& target, int spacer)
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{
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if (!pxAssert(target.GetSizer() != NULL))
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return;
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target.GetSizer()->AddSpacer(spacer);
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}
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void operator+=(wxWindow& target, const pxStretchSpacer& spacer)
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{
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if (!pxAssert(target.GetSizer() != NULL))
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return;
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target.GetSizer()->AddStretchSpacer(spacer.proportion);
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}
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// ----------------------------------------------------------------------------
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// Pointer versions! (note that C++ requires one of the two operator params be a
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// "poper" object type (non-pointer), so that's why there's only a couple of these.
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void operator+=(wxSizer* target, wxWindow& src)
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{
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if (!pxAssert(target != NULL))
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return;
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target->Add(&src);
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}
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void operator+=(wxSizer* target, wxSizer& src)
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{
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if (!pxAssert(target != NULL))
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return;
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target->Add(&src);
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}
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// ----------------------------------------------------------------------------
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// Returns FALSE if the window position is considered invalid, which means that it's title
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// bar is most likely not easily grabble. Such a window should be moved to a valid or
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// default position.
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bool pxIsValidWindowPosition(const wxWindow& window, const wxPoint& windowPos)
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{
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// The height of the window is only revlevant to the height of a title bar, which is
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// all we need visible for the user to be able to drag the window into view. But
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// there's no way to get that info from wx, so we'll just have to guesstimate...
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const wxSize sizeMatters(window.GetSize().GetWidth(), 32);
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for (unsigned int i = 0; i < wxDisplay::GetCount(); i++)
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{
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const auto rect = wxDisplay(i).GetGeometry();
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if (rect.Contains(wxRect(windowPos, sizeMatters)))
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return true;
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}
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return false;
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}
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// Retrieves the area of the screen, which can be used to enforce a valid zone for
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// window positioning. (top/left coords are almost always (0,0) and bottom/right
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// is the resolution of the desktop).
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wxRect wxGetDisplayArea()
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{
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return wxRect(wxPoint(), wxGetDisplaySize());
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}
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// --------------------------------------------------------------------------------------
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// pxSizerFlags
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// --------------------------------------------------------------------------------------
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// FlagsAccessors - Provides read-write copies of standard sizer flags for our interface.
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// These standard definitions provide a consistent and pretty interface for our GUI.
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// Without them things look compacted, misaligned, and yucky!
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//
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// Implementation Note: Accessors are all provisioned as dynamic (realtime) sizer calculations.
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// I've preferred this over cstatic const variables on the premise that spacing logic could
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// in the future become a dynamic value (currently it is affixed to 6 for most items).
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//
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wxSizerFlags pxSizerFlags::StdSpace()
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{
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return wxSizerFlags().Border(wxALL, StdPadding);
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}
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wxSizerFlags pxSizerFlags::StdCenter()
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{
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return wxSizerFlags().Align(wxALIGN_CENTER).DoubleBorder();
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}
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wxSizerFlags pxSizerFlags::StdExpand()
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{
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return StdSpace().Expand();
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}
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// A good sizer flags setting for top-level static boxes or top-level picture boxes.
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// Gives a generous border to the left, right, and bottom. Top border can be configured
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// manually by using a spacer.
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wxSizerFlags pxSizerFlags::TopLevelBox()
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{
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return pxBorder(wxLEFT | wxBOTTOM | wxRIGHT, StdPadding).Expand();
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}
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// Flags intended for use on grouped StaticBox controls. These flags are ideal for
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// StaticBoxes that are part of sub-panels or children of other static boxes, but may
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// not be best for parent StaticBoxes on dialogs (left and right borders feel a bit
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// "tight").
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wxSizerFlags pxSizerFlags::SubGroup()
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{
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// Groups look better with a slightly smaller margin than standard.
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// (basically this accounts for the group's frame)
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return pxBorder(wxLEFT | wxBOTTOM | wxRIGHT, StdPadding - 2).Expand();
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}
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// This force-aligns the std button sizer to the right, where (at least) us win32 platform
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// users always expect it to be. Most likely Mac platforms expect it on the left side
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// just because it's *not* where win32 sticks it. Too bad!
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wxSizerFlags pxSizerFlags::StdButton()
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{
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return pxBorder().Align(wxALIGN_RIGHT);
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}
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wxSizerFlags pxSizerFlags::Checkbox()
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{
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return StdExpand();
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}
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void pxSizerFlags::SetBestPadding()
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{
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if (wxSystemSettings::GetMetric(wxSYS_SCREEN_X) > 1024 && wxSystemSettings::GetMetric(wxSYS_SCREEN_Y) > 864)
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StdPadding = 4;
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else
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StdPadding = 1;
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}
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// --------------------------------------------------------------------------------------
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// pxTextWrapper / pxTextWrapperBase (implementations)
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// --------------------------------------------------------------------------------------
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static bool is_cjk_char(const uint ch)
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{
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/**
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* You can check these range at http://unicode.org/charts/
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* see the "East Asian Scripts" part.
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* Notice that not all characters in that part is still in use today, so don't list them all here.
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*/
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// FIXME: add range from Japanese-specific and Korean-specific section if you know the
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// characters are used today.
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if (ch < 0x2e80)
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return false; // shortcut for common non-CJK
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return
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// Han Ideographs: all except Supplement
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(ch >= 0x4e00 && ch < 0x9fcf) ||
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(ch >= 0x3400 && ch < 0x4dbf) ||
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(ch >= 0x20000 && ch < 0x2a6df) ||
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(ch >= 0xf900 && ch < 0xfaff) ||
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(ch >= 0x3190 && ch < 0x319f) ||
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// Radicals: all except Ideographic Description
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(ch >= 0x2e80 && ch < 0x2eff) ||
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(ch >= 0x2f00 && ch < 0x2fdf) ||
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(ch >= 0x31c0 && ch < 0x31ef) ||
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// Chinese-specific: Bopomofo
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(ch >= 0x3000 && ch < 0x303f) ||
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// Japanese-specific: Halfwidth Katakana
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(ch >= 0xff00 && ch < 0xffef) ||
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// Japanese-specific: Hiragana, Katakana
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(ch >= 0x3040 && ch <= 0x309f) ||
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(ch >= 0x30a0 && ch <= 0x30ff) ||
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// Korean-specific: Hangul Syllables, Halfwidth Jamo
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(ch >= 0xac00 && ch < 0xd7af) ||
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(ch >= 0xff00 && ch < 0xffef);
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}
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/*
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* According to Kinsoku-Shori, Japanese rules about line-breaking:
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*
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* * the following characters cannot begin a line (so we will never break before them):
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* 、。,.)〕]}〉》」』】’”ゝゞヽヾ々?!:;ぁぃぅぇぉゃゅょゎァィゥェォャュョヮっヵッヶ・…ー
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*
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* * the following characters cannot end a line (so we will never break after them):
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* (〔[{〈《「『【‘“
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*
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* Unicode range that concerns word wrap for Chinese:
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* 全角ASCII、全角中英文标点 (Fullwidth Character for ASCII, English punctuations and part of Chinese punctuations)
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* http://www.unicode.org/charts/PDF/UFF00.pdf
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* CJK 标点符号 (CJK punctuations)
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* http://www.unicode.org/charts/PDF/U3000.pdf
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*/
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static bool no_break_after(const uint ch)
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{
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// clang-format off
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switch (ch) {
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/**
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* don't break after these Japanese/Chinese characters
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*/
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case 0x2018: case 0x201c: case 0x3008: case 0x300a:
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case 0x300c: case 0x300e: case 0x3010: case 0x3014:
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case 0x3016: case 0x301a: case 0x301d:
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case 0xff08: case 0xff3b: case 0xff5b:
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/**
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* FIXME don't break after these Korean characters
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*/
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return true;
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}
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// clang-format on
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return false;
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}
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static bool no_break_before(const uint ch)
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{
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// clang-format off
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switch (ch) {
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/**
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* don't break before these Japanese characters
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*/
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case 0x2019: case 0x201d: case 0x2026: case 0x3001: case 0x3002:
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case 0x3005: case 0x3009: case 0x300b: case 0x300d: case 0x300f:
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case 0x301c: case 0x3011: case 0x3015: case 0x3017: case 0x301b:
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case 0x301e: case 0x3041: case 0x3043: case 0x3045:
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case 0x3047: case 0x3049: case 0x3063: case 0x3083: case 0x3085:
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case 0x3087: case 0x308e: case 0x309d: case 0x309e: case 0x30a1:
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case 0x30a3: case 0x30a5: case 0x30a7: case 0x30a9: case 0x30c3:
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case 0x30e3: case 0x30e5: case 0x30e7: case 0x30ee: case 0x30f5:
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case 0x30f6: case 0x30fb: case 0x30fc: case 0x30fd: case 0x30fe:
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case 0xff01: case 0xff09: case 0xff0c: case 0xff0d: case 0xff0e: case 0xff1a:
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case 0xff1b: case 0xff1f: case 0xff3d: case 0xff5d: case 0xff64: case 0xff65:
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/**
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* FIXME don't break before these Korean characters
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*/
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/**
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* don't break before these Chinese characters
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* contains
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* many Chinese punctuations that should not start a line
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* and right side of different kinds of brackets, quotes
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*/
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return true;
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}
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// clang-format on
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return false;
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}
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pxTextWrapperBase& pxTextWrapperBase::Wrap(const wxWindow& win, const wxString& text, int widthMax)
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{
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if (text.empty())
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return *this;
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bool wasWrapped = false;
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wxString line;
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line.reserve(text.length() + 12);
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wxString::const_iterator lastSpace = text.end();
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wxString::const_iterator lineStart = text.begin();
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for (wxString::const_iterator p = lineStart;; ++p)
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{
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if (IsStartOfNewLine())
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{
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OnNewLine();
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lastSpace = text.end();
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lineStart = p;
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if (wasWrapped)
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line = m_indent;
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else
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line.clear();
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}
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if (p == text.end() || *p == L'\n')
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{
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wasWrapped = false;
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DoOutputLine(line);
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if (p == text.end())
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break;
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}
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else
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{ // not EOL
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if (is_cjk_char(*p))
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{
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if (!no_break_before(*p))
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{
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if (p == lineStart || !no_break_after(*(p - 1)))
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lastSpace = p;
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}
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}
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else if (*p == L' ' || *p == L',' || *p == L'/')
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lastSpace = p;
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line += *p;
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if (widthMax >= 0 && lastSpace != text.end())
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{
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int width;
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win.GetTextExtent(line, &width, NULL);
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if (width > widthMax)
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{
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wasWrapped = true;
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// remove the last word from this line
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line.erase(lastSpace - lineStart, p + 1 - lineStart);
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DoOutputLine(line);
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// go back to the last word of this line which we didn't
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// output yet
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p = lastSpace;
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if (*p != L' ')
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p--;
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}
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}
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//else: no wrapping at all or impossible to wrap
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}
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}
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return *this;
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}
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void pxTextWrapperBase::DoOutputLine(const wxString& line)
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{
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OnOutputLine(line);
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m_linecount++;
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m_eol = true;
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}
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// this function is a destructive inspector: when it returns true it also
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// resets the flag to false so calling it again wouldn't return true any
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// more
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bool pxTextWrapperBase::IsStartOfNewLine()
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{
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if (!m_eol)
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return false;
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m_eol = false;
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return true;
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}
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pxTextWrapper& pxTextWrapper::Wrap(const wxWindow& win, const wxString& text, int widthMax)
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{
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_parent::Wrap(win, text, widthMax);
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return *this;
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}
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pxTextWrapper& pxTextWrapper::Wrap(const wxWindow* win, const wxString& text, int widthMax)
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{
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if (win)
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_parent::Wrap(*win, text, widthMax);
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return *this;
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}
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void pxTextWrapper::OnOutputLine(const wxString& line)
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{
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m_text += line;
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}
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void pxTextWrapper::OnNewLine()
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{
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m_text += L'\n';
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}
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// --------------------------------------------------------------------------------------
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// ScopedBusyCursor (implementations)
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// --------------------------------------------------------------------------------------
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std::stack<BusyCursorType> ScopedBusyCursor::m_cursorStack;
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|
BusyCursorType ScopedBusyCursor::m_defBusyType;
|
|
|
|
ScopedBusyCursor::ScopedBusyCursor(BusyCursorType busytype)
|
|
{
|
|
pxAssert(wxTheApp != NULL);
|
|
|
|
BusyCursorType curtype = Cursor_NotBusy;
|
|
if (!m_cursorStack.empty())
|
|
curtype = m_cursorStack.top();
|
|
|
|
if (curtype < busytype)
|
|
SetManualBusyCursor(curtype = busytype);
|
|
|
|
m_cursorStack.push(curtype);
|
|
}
|
|
|
|
ScopedBusyCursor::~ScopedBusyCursor()
|
|
{
|
|
if (!pxAssert(wxTheApp != NULL))
|
|
return;
|
|
|
|
if (!pxAssert(!m_cursorStack.empty()))
|
|
{
|
|
SetManualBusyCursor(m_defBusyType);
|
|
return;
|
|
}
|
|
|
|
BusyCursorType curtype = m_cursorStack.top();
|
|
m_cursorStack.pop();
|
|
|
|
if (m_cursorStack.empty())
|
|
SetManualBusyCursor(m_defBusyType);
|
|
else if (m_cursorStack.top() != curtype)
|
|
SetManualBusyCursor(m_cursorStack.top());
|
|
}
|
|
|
|
void ScopedBusyCursor::SetDefault(BusyCursorType busytype)
|
|
{
|
|
if (busytype == m_defBusyType)
|
|
return;
|
|
m_defBusyType = busytype;
|
|
|
|
if (m_cursorStack.empty())
|
|
SetManualBusyCursor(busytype);
|
|
}
|
|
|
|
void ScopedBusyCursor::SetManualBusyCursor(BusyCursorType busytype)
|
|
{
|
|
switch (busytype)
|
|
{
|
|
case Cursor_NotBusy:
|
|
wxSetCursor(wxNullCursor);
|
|
break;
|
|
case Cursor_KindaBusy:
|
|
wxSetCursor(StockCursors.GetArrowWait());
|
|
break;
|
|
case Cursor_ReallyBusy:
|
|
wxSetCursor(*wxHOURGLASS_CURSOR);
|
|
break;
|
|
}
|
|
}
|
|
|
|
const wxCursor& MoreStockCursors::GetArrowWait()
|
|
{
|
|
if (!m_arrowWait)
|
|
m_arrowWait = std::make_unique<wxCursor>(wxCURSOR_ARROWWAIT);
|
|
return *m_arrowWait;
|
|
}
|
|
|
|
MoreStockCursors StockCursors;
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// pxSetToolTip
|
|
// --------------------------------------------------------------------------------------
|
|
// This is the preferred way to assign tooltips to wxWidgets-based objects. On Windows it
|
|
// extends the tooltip time to the maximum possible. GTK seems to have indefinite
|
|
// tooltips, I don't know about OS X.
|
|
|
|
void pxSetToolTip(wxWindow* wind, const wxString& src)
|
|
{
|
|
if (wind == NULL)
|
|
return; // Silently ignore nulls
|
|
wind->SetToolTip(src);
|
|
|
|
// Make tooltips show for as long as possible on Windows. Linux (GTK) can
|
|
// show tooltips indefinitely.
|
|
#ifdef __WXMSW__
|
|
wind->GetToolTip()->SetAutoPop(32767);
|
|
#endif
|
|
}
|
|
|
|
void pxSetToolTip(wxWindow& wind, const wxString& src)
|
|
{
|
|
pxSetToolTip(&wind, src);
|
|
}
|
|
|
|
|
|
wxFont pxGetFixedFont(int ptsize, wxFontWeight weight, bool underline)
|
|
{
|
|
return wxFont(
|
|
ptsize, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, weight, underline
|
|
#ifdef __WXMSW__
|
|
,
|
|
L"Lucida Console" // better than courier new (win32 only)
|
|
#endif
|
|
);
|
|
}
|
|
|
|
|
|
wxString pxGetAppName()
|
|
{
|
|
pxAssert(wxTheApp);
|
|
return wxTheApp->GetAppName();
|
|
}
|