mirror of https://github.com/PCSX2/pcsx2.git
353 lines
7.8 KiB
C++
353 lines
7.8 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#include "stdafx.h"
|
|
#include "GSSetupPrimCodeGenerator.h"
|
|
#include "GSVertexSW.h"
|
|
|
|
#if _M_SSE >= 0x501 && !(defined(_M_AMD64) || defined(_WIN64))
|
|
|
|
using namespace Xbyak;
|
|
|
|
static const int _args = 0;
|
|
static const int _vertex = _args + 4;
|
|
static const int _index = _args + 8;
|
|
static const int _dscan = _args + 12;
|
|
|
|
void GSSetupPrimCodeGenerator::Generate()
|
|
{
|
|
if((m_en.z || m_en.f) && m_sel.prim != GS_SPRITE_CLASS || m_en.t || m_en.c && m_sel.iip)
|
|
{
|
|
mov(edx, dword[esp + _dscan]);
|
|
|
|
for(int i = 0; i < (m_sel.notest ? 2 : 5); i++)
|
|
{
|
|
vmovaps(Ymm(3 + i), ptr[&m_shift[i]]);
|
|
}
|
|
}
|
|
|
|
Depth();
|
|
|
|
Texture();
|
|
|
|
Color();
|
|
|
|
ret();
|
|
}
|
|
|
|
void GSSetupPrimCodeGenerator::Depth()
|
|
{
|
|
if(!m_en.z && !m_en.f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(m_sel.prim != GS_SPRITE_CLASS)
|
|
{
|
|
// GSVector4 dp8 = dscan.p * GSVector4::broadcast32(&shift[0]);
|
|
|
|
vbroadcastf128(ymm0, ptr[edx + offsetof(GSVertexSW, p)]);
|
|
|
|
vmulps(ymm1, ymm0, ymm3);
|
|
|
|
if(m_en.z)
|
|
{
|
|
// m_local.d8.p.z = dp8.extract32<2>();
|
|
|
|
vextractps(ptr[&m_local.d8.p.z], xmm1, 2);
|
|
}
|
|
|
|
if(m_en.f)
|
|
{
|
|
// m_local.d8.p.f = GSVector4i(dp8).extract32<3>();
|
|
|
|
vcvtps2dq(ymm2, ymm1);
|
|
vpextrd(ptr[&m_local.d8.p.f], xmm2, 3);
|
|
}
|
|
|
|
if(m_en.z)
|
|
{
|
|
// GSVector8 dz = GSVector8(dscan.p).zzzz();
|
|
|
|
vshufps(ymm2, ymm0, ymm0, _MM_SHUFFLE(2, 2, 2, 2));
|
|
}
|
|
|
|
if(m_en.f)
|
|
{
|
|
// GSVector8 df = GSVector8(dscan.p).wwww();
|
|
|
|
vshufps(ymm1, ymm0, ymm0, _MM_SHUFFLE(3, 3, 3, 3));
|
|
}
|
|
|
|
for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
|
|
{
|
|
if(m_en.z)
|
|
{
|
|
// m_local.d[i].z = dz * shift[1 + i];
|
|
|
|
if(i < 4) vmulps(ymm0, ymm2, Ymm(4 + i));
|
|
else vmulps(ymm0, ymm2, ptr[&m_shift[i + 1]]);
|
|
vmovaps(ptr[&m_local.d[i].z], ymm0);
|
|
}
|
|
|
|
if(m_en.f)
|
|
{
|
|
// m_local.d[i].f = GSVector8i(df * m_shift[i]).xxzzlh();
|
|
|
|
if(i < 4) vmulps(ymm0, ymm1, Ymm(4 + i));
|
|
else vmulps(ymm0, ymm1, ptr[&m_shift[i + 1]]);
|
|
vcvttps2dq(ymm0, ymm0);
|
|
vpshuflw(ymm0, ymm0, _MM_SHUFFLE(2, 2, 0, 0));
|
|
vpshufhw(ymm0, ymm0, _MM_SHUFFLE(2, 2, 0, 0));
|
|
vmovdqa(ptr[&m_local.d[i].f], ymm0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// GSVector4 p = vertex[index[1]].p;
|
|
|
|
mov(ecx, ptr[esp + _index]);
|
|
mov(ecx, ptr[ecx + sizeof(uint32) * 1]);
|
|
shl(ecx, 6); // * sizeof(GSVertexSW)
|
|
add(ecx, ptr[esp + _vertex]);
|
|
|
|
if(m_en.f)
|
|
{
|
|
// m_local.p.f = GSVector4i(vertex[index[1]].p).extract32<3>();
|
|
|
|
vmovaps(xmm0, ptr[ecx + offsetof(GSVertexSW, p)]);
|
|
vcvttps2dq(xmm0, xmm0);
|
|
vpextrd(ptr[&m_local.p.f], xmm0, 3);
|
|
}
|
|
|
|
if(m_en.z)
|
|
{
|
|
// m_local.p.z = vertex[index[1]].t.u32[3]; // uint32 z is bypassed in t.w
|
|
|
|
mov(eax, ptr[ecx + offsetof(GSVertexSW, t.w)]);
|
|
mov(ptr[&m_local.p.z], eax);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GSSetupPrimCodeGenerator::Texture()
|
|
{
|
|
if(!m_en.t)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// GSVector8 dt(dscan.t);
|
|
|
|
vbroadcastf128(ymm0, ptr[edx + offsetof(GSVertexSW, t)]);
|
|
|
|
// GSVector8 dt8 = dt * shift[0];
|
|
|
|
vmulps(ymm1, ymm0, ymm3);
|
|
|
|
if(m_sel.fst)
|
|
{
|
|
// m_local.d8.stq = GSVector8::cast(GSVector8i(dt8));
|
|
|
|
vcvttps2dq(ymm1, ymm1);
|
|
|
|
vmovdqa(ptr[&m_local.d8.stq], xmm1);
|
|
}
|
|
else
|
|
{
|
|
// m_local.d8.stq = dt8;
|
|
|
|
vmovaps(ptr[&m_local.d8.stq], xmm1);
|
|
}
|
|
|
|
for(int j = 0, k = m_sel.fst ? 2 : 3; j < k; j++)
|
|
{
|
|
// GSVector8 dstq = dt.xxxx/yyyy/zzzz();
|
|
|
|
vshufps(ymm1, ymm0, ymm0, (uint8)_MM_SHUFFLE(j, j, j, j));
|
|
|
|
for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
|
|
{
|
|
// GSVector8 v = dstq * shift[1 + i];
|
|
|
|
if(i < 4) vmulps(ymm2, ymm1, Ymm(4 + i));
|
|
else vmulps(ymm2, ymm1, ptr[&m_shift[i + 1]]);
|
|
|
|
if(m_sel.fst)
|
|
{
|
|
// m_local.d[i].s/t = GSVector8::cast(GSVector8i(v));
|
|
|
|
vcvttps2dq(ymm2, ymm2);
|
|
|
|
switch(j)
|
|
{
|
|
case 0: vmovdqa(ptr[&m_local.d[i].s], ymm2); break;
|
|
case 1: vmovdqa(ptr[&m_local.d[i].t], ymm2); break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// m_local.d[i].s/t/q = v;
|
|
|
|
switch(j)
|
|
{
|
|
case 0: vmovaps(ptr[&m_local.d[i].s], ymm2); break;
|
|
case 1: vmovaps(ptr[&m_local.d[i].t], ymm2); break;
|
|
case 2: vmovaps(ptr[&m_local.d[i].q], ymm2); break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void GSSetupPrimCodeGenerator::Color()
|
|
{
|
|
if(!m_en.c)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(m_sel.iip)
|
|
{
|
|
// GSVector8 dc(dscan.c);
|
|
|
|
vbroadcastf128(ymm0, ptr[edx + offsetof(GSVertexSW, c)]);
|
|
|
|
// m_local.d8.c = GSVector8i(dc * shift[0]).xzyw().ps32();
|
|
|
|
vmulps(ymm1, ymm0, ymm3);
|
|
vcvttps2dq(ymm1, ymm1);
|
|
vpshufd(ymm1, ymm1, _MM_SHUFFLE(3, 1, 2, 0));
|
|
vpackssdw(ymm1, ymm1);
|
|
vmovq(ptr[&m_local.d8.c], xmm1);
|
|
|
|
// ymm3 is not needed anymore
|
|
|
|
// GSVector8 dr = dc.xxxx();
|
|
// GSVector8 db = dc.zzzz();
|
|
|
|
vshufps(ymm2, ymm0, ymm0, _MM_SHUFFLE(0, 0, 0, 0));
|
|
vshufps(ymm3, ymm0, ymm0, _MM_SHUFFLE(2, 2, 2, 2));
|
|
|
|
for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
|
|
{
|
|
// GSVector8i r = GSVector8i(dr * shift[1 + i]).ps32();
|
|
|
|
if(i < 4) vmulps(ymm0, ymm2, Ymm(4 + i));
|
|
else vmulps(ymm0, ymm2, ptr[&m_shift[i + 1]]);
|
|
vcvttps2dq(ymm0, ymm0);
|
|
vpackssdw(ymm0, ymm0);
|
|
|
|
// GSVector4i b = GSVector8i(db * shift[1 + i]).ps32();
|
|
|
|
if(i < 4) vmulps(ymm1, ymm3, Ymm(4 + i));
|
|
else vmulps(ymm1, ymm3, ptr[&m_shift[i + 1]]);
|
|
vcvttps2dq(ymm1, ymm1);
|
|
vpackssdw(ymm1, ymm1);
|
|
|
|
// m_local.d[i].rb = r.upl16(b);
|
|
|
|
vpunpcklwd(ymm0, ymm1);
|
|
vmovdqa(ptr[&m_local.d[i].rb], ymm0);
|
|
}
|
|
|
|
// GSVector8 dc(dscan.c);
|
|
|
|
vbroadcastf128(ymm0, ptr[edx + offsetof(GSVertexSW, c)]); // not enough regs, have to reload it
|
|
|
|
// GSVector8 dg = dc.yyyy();
|
|
// GSVector8 da = dc.wwww();
|
|
|
|
vshufps(ymm2, ymm0, ymm0, _MM_SHUFFLE(1, 1, 1, 1));
|
|
vshufps(ymm3, ymm0, ymm0, _MM_SHUFFLE(3, 3, 3, 3));
|
|
|
|
for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
|
|
{
|
|
// GSVector8i g = GSVector8i(dg * shift[1 + i]).ps32();
|
|
|
|
if(i < 4) vmulps(ymm0, ymm2, Ymm(4 + i));
|
|
else vmulps(ymm0, ymm2, ptr[&m_shift[i + 1]]);
|
|
vcvttps2dq(ymm0, ymm0);
|
|
vpackssdw(ymm0, ymm0);
|
|
|
|
// GSVector8i a = GSVector8i(da * shift[1 + i]).ps32();
|
|
|
|
if(i < 4) vmulps(ymm1, ymm3, Ymm(4 + i));
|
|
else vmulps(ymm1, ymm3, ptr[&m_shift[i + 1]]);
|
|
vcvttps2dq(ymm1, ymm1);
|
|
vpackssdw(ymm1, ymm1);
|
|
|
|
// m_local.d[i].ga = g.upl16(a);
|
|
|
|
vpunpcklwd(ymm0, ymm1);
|
|
vmovdqa(ptr[&m_local.d[i].ga], ymm0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// GSVector8i c = GSVector8i(GSVector8(vertex[index[last]].c));
|
|
|
|
int last = 0;
|
|
|
|
switch(m_sel.prim)
|
|
{
|
|
case GS_POINT_CLASS: last = 0; break;
|
|
case GS_LINE_CLASS: last = 1; break;
|
|
case GS_TRIANGLE_CLASS: last = 2; break;
|
|
case GS_SPRITE_CLASS: last = 1; break;
|
|
}
|
|
|
|
if(!(m_sel.prim == GS_SPRITE_CLASS && (m_en.z || m_en.f))) // if this is a sprite, the last vertex was already loaded in Depth()
|
|
{
|
|
mov(ecx, ptr[esp + _index]);
|
|
mov(ecx, ptr[ecx + sizeof(uint32) * last]);
|
|
shl(ecx, 6); // * sizeof(GSVertexSW)
|
|
add(ecx, ptr[esp + _vertex]);
|
|
}
|
|
|
|
vbroadcasti128(ymm0, ptr[ecx + offsetof(GSVertexSW, c)]);
|
|
vcvttps2dq(ymm0, ymm0);
|
|
|
|
// c = c.upl16(c.zwxy());
|
|
|
|
vpshufd(ymm1, ymm0, _MM_SHUFFLE(1, 0, 3, 2));
|
|
vpunpcklwd(ymm0, ymm1);
|
|
|
|
// if(!tme) c = c.srl16(7);
|
|
|
|
if(m_sel.tfx == TFX_NONE)
|
|
{
|
|
vpsrlw(ymm0, 7);
|
|
}
|
|
|
|
// m_local.c.rb = c.xxxx();
|
|
// m_local.c.ga = c.zzzz();
|
|
|
|
vpshufd(ymm1, ymm0, _MM_SHUFFLE(0, 0, 0, 0));
|
|
vpshufd(ymm2, ymm0, _MM_SHUFFLE(2, 2, 2, 2));
|
|
|
|
vmovdqa(ptr[&m_local.c.rb], ymm1);
|
|
vmovdqa(ptr[&m_local.c.ga], ymm2);
|
|
}
|
|
}
|
|
|
|
#endif |