mirror of https://github.com/PCSX2/pcsx2.git
83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSdx.h"
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#include "GSWnd.h"
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#include "GSState.h"
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#include "GSCapture.h"
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class GSRenderer : public GSState
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{
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GSCapture m_capture;
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string m_snapshot;
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bool m_snapdump;
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int m_shader;
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bool Merge(int field);
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// Only used on linux
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bool m_shift_key;
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bool m_control_key;
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protected:
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int m_interlace;
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int m_aspectratio;
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int m_filter;
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bool m_vsync;
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bool m_aa1;
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bool m_mipmap;
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bool m_framelimit;
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bool m_fxaa;
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bool m_shadeboost;
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virtual GSTexture* GetOutput(int i) = 0;
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public:
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GSWnd m_wnd;
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GSDevice* m_dev;
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public:
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GSRenderer();
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virtual ~GSRenderer();
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virtual bool CreateWnd(const string& title, int w, int h);
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virtual bool CreateDevice(GSDevice* dev);
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virtual void ResetDevice();
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virtual void VSync(int field);
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virtual bool MakeSnapshot(const string& path);
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virtual void KeyEvent(GSKeyEventData* e);
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virtual bool CanUpscale() {return false;}
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virtual int GetUpscaleMultiplier() {return 1;}
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void SetAspectRatio(int aspect) {m_aspectratio = aspect;}
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void SetVSync(bool enabled);
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void SetFrameLimit(bool limit);
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virtual void SetExclusive(bool isExcl) {}
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virtual bool BeginCapture();
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virtual void EndCapture();
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public:
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GSCritSec m_pGSsetTitle_Crit;
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char m_GStitleInfoBuffer[128];
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}; |