pcsx2/plugins/spu2-x
Jake.Stine ed7638488c zzogl-pg: compilation fixex for MSVC builds:
* resolve a namespace conflict between std::count (due to a 'using namespatce std;' directive)  [debug builds only]
 * switch all MSW-specific code to be unicode compliant so that unicode-only Utilities lib can be used under Windows.  [should work, but needs proper testing]
 * fix some properties sheets so that windows-specific DLL dependencies (common controls and UUID stuff provided by Windows) are linked automatically into wx/utils based plugins.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4140 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-25 04:38:44 +00:00
..
src zzogl-pg: compilation fixex for MSVC builds: 2010-12-25 04:38:44 +00:00
GPL.txt SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
LGPL.txt SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
License.txt SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
Website.txt SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
spu2-x-sm.bmp SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
spu2-x.bmp SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00