pcsx2/plugins/PadNull
gigaherz 74378ce378 Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
Removed some missing headers from the vs2010 and vs2012 project files that were causing vs to always claim the projects were out of date.
Also removed some other entries for c/cpp files that were disabled but also missing (I did not search exhaustively).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5763 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-27 16:44:32 +00:00
..
Linux PADNull: Fix a bug that caused it to crash if a GS plugin using GSOpen2 was chosen under Linux. 2011-04-09 08:17:34 +00:00
Windows Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads. 2013-11-27 16:44:32 +00:00
CMakeLists.txt copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh 2012-04-16 15:36:16 +00:00
License.txt Add PADnull to the MSVC solution, and set eol-style:native props on PADnull and OnePad. 2009-12-22 03:17:35 +00:00
Pad.cpp plugin: restore sprintf_s on windows and hopefully fix vs201n compilation 2013-06-28 17:11:16 +00:00
Pad.h Spu2null, padnull, gsnull, CDVDnull, onepad, spu2x: 2010-08-06 11:43:21 +00:00
ReadMe.txt Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00

ReadMe.txt

PadNull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "libPadNull.so.0.1.0" (linux) or "PadNull.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------
arcum42@gmail.com