pcsx2/plugins/GSdx/Renderers/SW/GSSetupPrimCodeGenerator.h

58 lines
1.5 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "Renderers/SW/GSScanlineEnvironment.h"
#include "Renderers/Common/GSFunctionMap.h"
#include "GSUtil.h"
class GSSetupPrimCodeGenerator : public GSCodeGenerator
{
void operator = (const GSSetupPrimCodeGenerator&);
GSScanlineSelector m_sel;
GSScanlineLocalData& m_local;
bool m_rip;
struct {uint32 z:1, f:1, t:1, c:1;} m_en;
#if _M_SSE < 0x501
void Generate_SSE();
void Depth_SSE();
void Texture_SSE();
void Color_SSE();
void Generate_AVX();
void Depth_AVX();
void Texture_AVX();
void Color_AVX();
#else
void Generate_AVX2();
void Depth_AVX2();
void Texture_AVX2();
void Color_AVX2();
#endif
public:
GSSetupPrimCodeGenerator(void* param, uint64 key, void* code, size_t maxsize);
};