mirror of https://github.com/PCSX2/pcsx2.git
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "Renderers/SW/GSScanlineEnvironment.h"
|
|
#include "Renderers/Common/GSFunctionMap.h"
|
|
#include "GSUtil.h"
|
|
|
|
class GSSetupPrimCodeGenerator : public GSCodeGenerator
|
|
{
|
|
void operator = (const GSSetupPrimCodeGenerator&);
|
|
|
|
GSScanlineSelector m_sel;
|
|
GSScanlineLocalData& m_local;
|
|
bool m_rip;
|
|
|
|
struct {uint32 z:1, f:1, t:1, c:1;} m_en;
|
|
|
|
#if _M_SSE < 0x501
|
|
void Generate_SSE();
|
|
void Depth_SSE();
|
|
void Texture_SSE();
|
|
void Color_SSE();
|
|
|
|
void Generate_AVX();
|
|
void Depth_AVX();
|
|
void Texture_AVX();
|
|
void Color_AVX();
|
|
#else
|
|
void Generate_AVX2();
|
|
void Depth_AVX2();
|
|
void Texture_AVX2();
|
|
void Color_AVX2();
|
|
#endif
|
|
|
|
public:
|
|
GSSetupPrimCodeGenerator(void* param, uint64 key, void* code, size_t maxsize);
|
|
};
|