pcsx2/plugins/GSdx/GSVector.h

202 lines
3.8 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#pragma once
enum Align_Mode
{
Align_Outside,
Align_Inside,
Align_NegInf,
Align_PosInf
};
enum Round_Mode
{
Round_NearestInt = 8,
Round_NegInf = 9,
Round_PosInf = 10,
Round_Truncate = 11
};
#pragma pack(push, 1)
template<class T> class GSVector2T
{
public:
union
{
struct {T x, y;};
struct {T r, g;};
struct {T v[2];};
};
GSVector2T()
{
}
GSVector2T(T x)
{
this->x = x;
this->y = x;
}
GSVector2T(T x, T y)
{
this->x = x;
this->y = y;
}
bool operator == (const GSVector2T& v) const
{
return x == v.x && y == v.y;
}
bool operator != (const GSVector2T& v) const
{
return x != v.x || y != v.y;
}
};
typedef GSVector2T<float> GSVector2;
typedef GSVector2T<int> GSVector2i;
class GSVector4;
class GSVector4i;
#if _M_SSE >= 0x500
class GSVector8;
#endif
#if _M_SSE >= 0x501
class GSVector8i;
#endif
// Position and order is important
#include "GSVector4i.h"
#include "GSVector4.h"
#include "GSVector8i.h"
#include "GSVector8.h"
// conversion
__forceinline GSVector4i::GSVector4i(const GSVector4& v, bool truncate)
{
m = truncate ? _mm_cvttps_epi32(v) : _mm_cvtps_epi32(v);
}
__forceinline GSVector4::GSVector4(const GSVector4i& v)
{
m = _mm_cvtepi32_ps(v);
}
#if _M_SSE >= 0x501
__forceinline GSVector8i::GSVector8i(const GSVector8& v, bool truncate)
{
m = truncate ? _mm256_cvttps_epi32(v) : _mm256_cvtps_epi32(v);
}
__forceinline GSVector8::GSVector8(const GSVector8i& v)
{
m = _mm256_cvtepi32_ps(v);
}
#endif
// casting
__forceinline GSVector4i GSVector4i::cast(const GSVector4& v)
{
return GSVector4i(_mm_castps_si128(v.m));
}
__forceinline GSVector4 GSVector4::cast(const GSVector4i& v)
{
return GSVector4(_mm_castsi128_ps(v.m));
}
#if _M_SSE >= 0x500
__forceinline GSVector4i GSVector4i::cast(const GSVector8& v)
{
return GSVector4i(_mm_castps_si128(_mm256_castps256_ps128(v)));
}
__forceinline GSVector4 GSVector4::cast(const GSVector8& v)
{
return GSVector4(_mm256_castps256_ps128(v));
}
__forceinline GSVector8 GSVector8::cast(const GSVector4i& v)
{
return GSVector8(_mm256_castps128_ps256(_mm_castsi128_ps(v.m)));
}
__forceinline GSVector8 GSVector8::cast(const GSVector4& v)
{
return GSVector8(_mm256_castps128_ps256(v.m));
}
#endif
#if _M_SSE >= 0x501
__forceinline GSVector4i GSVector4i::cast(const GSVector8i& v)
{
return GSVector4i(_mm256_castsi256_si128(v));
}
__forceinline GSVector4 GSVector4::cast(const GSVector8i& v)
{
return GSVector4(_mm_castsi128_ps(_mm256_castsi256_si128(v)));
}
__forceinline GSVector8i GSVector8i::cast(const GSVector4i& v)
{
return GSVector8i(_mm256_castsi128_si256(v.m));
}
__forceinline GSVector8i GSVector8i::cast(const GSVector4& v)
{
return GSVector8i(_mm256_castsi128_si256(_mm_castps_si128(v.m)));
}
__forceinline GSVector8i GSVector8i::cast(const GSVector8& v)
{
return GSVector8i(_mm256_castps_si256(v.m));
}
__forceinline GSVector8 GSVector8::cast(const GSVector8i& v)
{
return GSVector8(_mm256_castsi256_ps(v.m));
}
#endif
#pragma pack(pop)