PCSX2 - The Playstation 2 Emulator
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dependabot[bot] 7207681485
CI: migrate to upload-artifact@v4, download-artifact@v4 and labeler@v5 (#10431)
* Bump actions/upload-artifact from 3 to 4

Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump actions/download-artifact from 3 to 4

Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/download-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* github: group github actions updates going forward

* ci: update to labeler@v5

* ci: properly differentiate between windows build artifacts on PRs

* ci: workaround flatpak-builder temporarily as well as test fix

* ci: simplify things, just explicitly specify the artifact names in the workflows

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2024-01-06 15:44:44 -05:00
.github CI: migrate to upload-artifact@v4, download-artifact@v4 and labeler@v5 (#10431) 2024-01-06 15:44:44 -05:00
3rdparty Qt: Add Popn icon to Input OSD 2024-01-06 16:03:19 +00:00
bin Qt: Add Popn icon to Input OSD 2024-01-06 16:03:19 +00:00
cmake CMake: Move unsupported compiler warning to end 2023-12-31 13:08:03 +10:00
common Common: Fix duplicate fastjmp on Windows/CMake 2023-12-27 16:03:49 +10:00
pcsx2 Qt: Add Popn icon to Input OSD 2024-01-06 16:03:19 +00:00
pcsx2-gsrunner GS: Refactor renderer switching 2023-12-31 19:17:43 +10:00
pcsx2-qt Qt: Minor Translation Fixes 2024-01-06 16:03:19 +00:00
tests x86emitter: Abstract MXCSR into a general FPControlRegister type 2023-12-27 13:55:35 +10:00
tools Tools: Fix glyph range generator script 2023-12-30 22:55:49 +10:00
updater Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
.clang-format clang-format: change alignment settings 2021-04-18 17:39:09 -05:00
.codacy.yaml codacy: Exclude md files. 2022-11-29 09:46:18 +00:00
.gitattributes recording: Many adjustments on VirtualPad from review feedback 2020-10-01 17:52:59 +01:00
.gitignore Misc: Add patches folder to gitignore 2024-01-04 23:29:19 +00:00
.gitmodules CDVD: Add ZSO support (#10396) 2023-12-15 13:05:04 +10:00
.prettierrc.yaml ci: format the GameDB and make sure it stays that way 2022-05-23 13:08:48 +01:00
CMakeLists.txt CMake: Move unsupported compiler warning to end 2023-12-31 13:08:03 +10:00
CMakePresets.json CMake: Tidy up platform/architecture detection 2023-12-30 14:00:03 +10:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv3 copyright again: 2012-04-18 14:09:18 +00:00
PCSX2_qt.sln CDVD: Add ZSO support (#10396) 2023-12-15 13:05:04 +10:00
README.md Readme: Update and Remove Redundant Info 2024-01-04 20:31:09 +00:00
crowdin.yml crowdin: update PR title 2023-07-20 18:47:33 +10:00

README.md

PCSX2

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PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Project Details

PCSX2 has been in development for more than 20 years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. Visit the PCSX2 compatibility list to check the latest compatibility status of games (with more than 2500 titles tested).

Installers and binaries for both stable and nightly builds are available from our website.

System Requirements

PCSX2 supports Windows, Linux, and Mac platforms. Our setup documentation page contains additional details on software and hardware requirements.

Please note that a BIOS dump from a legitimately-owned PS2 console is required to use the emulator. For more information, visit this page.

Contributing / Building

PCSX2 supports translation into other languages using Crowdin.

See the Contributing Guidelines or visit the GitHub Wiki for more info on how to contribute.