mirror of https://github.com/PCSX2/pcsx2.git
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "AppCommon.h"
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#include <wx/dnd.h>
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// --------------------------------------------------------------------------------------
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// IsoDropTarget
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// --------------------------------------------------------------------------------------
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class IsoDropTarget : public wxFileDropTarget
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{
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protected:
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wxWindow* m_WindowBound;
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public:
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virtual ~IsoDropTarget() = default;
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IsoDropTarget( wxWindow* parent ) : wxFileDropTarget()
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{
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m_WindowBound = parent;
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}
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virtual bool OnDropFiles(wxCoord x, wxCoord y, const wxArrayString& filenames);
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};
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extern wxString GetMsg_ConfirmSysReset();
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extern wxWindowID SwapOrReset_Iso( wxWindow* owner, IScopedCoreThread& core_control, const wxString& isoFilename, const wxString& descpart1 );
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