mirror of https://github.com/PCSX2/pcsx2.git
79 lines
3.2 KiB
C++
79 lines
3.2 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "pcsx2/Host.h"
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#include "pcsx2/HostDisplay.h"
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#include "pcsx2/HostSettings.h"
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#include "pcsx2/Frontend/InputManager.h"
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#include "pcsx2/VMManager.h"
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#include <QtCore/QMetaType>
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#include <QtCore/QString>
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#include <functional>
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#include <memory>
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#include <optional>
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class SettingsInterface;
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class EmuThread;
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Q_DECLARE_METATYPE(std::shared_ptr<VMBootParameters>);
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Q_DECLARE_METATYPE(std::optional<bool>);
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Q_DECLARE_METATYPE(std::function<void()>);
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Q_DECLARE_METATYPE(GSRendererType);
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Q_DECLARE_METATYPE(InputBindingKey);
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namespace QtHost
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{
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bool Initialize();
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void Shutdown();
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void UpdateFolders();
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void UpdateLogging();
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/// Initializes early console logging (for printing command line arguments).
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void InitializeEarlyConsole();
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/// Sets batch mode (exit after game shutdown).
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bool InBatchMode();
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void SetBatchMode(bool enabled);
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/// Executes a function on the UI thread.
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void RunOnUIThread(const std::function<void()>& func, bool block = false);
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/// Returns the application name and version, optionally including debug/devel config indicator.
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QString GetAppNameAndVersion();
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/// Returns the debug/devel config indicator.
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QString GetAppConfigSuffix();
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/// Thread-safe settings access.
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SettingsInterface* GetBaseSettingsInterface();
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std::string GetBaseStringSettingValue(const char* section, const char* key, const char* default_value = "");
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bool GetBaseBoolSettingValue(const char* section, const char* key, bool default_value = false);
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int GetBaseIntSettingValue(const char* section, const char* key, int default_value = 0);
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float GetBaseFloatSettingValue(const char* section, const char* key, float default_value = 0.0f);
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std::vector<std::string> GetBaseStringListSetting(const char* section, const char* key);
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void SetBaseBoolSettingValue(const char* section, const char* key, bool value);
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void SetBaseIntSettingValue(const char* section, const char* key, int value);
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void SetBaseFloatSettingValue(const char* section, const char* key, float value);
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void SetBaseStringSettingValue(const char* section, const char* key, const char* value);
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void SetBaseStringListSettingValue(const char* section, const char* key, const std::vector<std::string>& values);
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bool AddBaseValueToStringList(const char* section, const char* key, const char* value);
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bool RemoveBaseValueFromStringList(const char* section, const char* key, const char* value);
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void RemoveBaseSettingValue(const char* section, const char* key);
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void QueueSettingsSave();
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} // namespace QtHost
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