pcsx2/plugins/GSdx/Renderers
lightningterror 96b02be1d1 gsdx-hw: Add Harry Potter and the Goblet of Fire,
Project Snowblind to automatic mipmapping.

Add some extra missing crc ids too for GT4 and Ape Escape 2.
2019-07-11 13:12:06 +02:00
..
Common gsdx-ogl: Add rgba channel selection/support to StretchRect. 2019-06-23 23:34:25 +02:00
DX11 gsdx-d3d11: Extend BLEND_NO_BAR to also hit on clamp 0, it's faster than standard HDR algo. 2019-07-08 00:40:54 +02:00
HW gsdx-hw: Add Harry Potter and the Goblet of Fire, 2019-07-11 13:12:06 +02:00
Null GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL gsdx-ogl: Add rgba channel selection/support to StretchRect. 2019-06-23 23:34:25 +02:00
SW gsdx-sw: Add an option to toggle auto flush on sw renderer. 2019-05-02 15:35:55 +02:00