mirror of https://github.com/PCSX2/pcsx2.git
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
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// SPDX-License-Identifier: LGPL-3.0+
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#pragma once
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#include <QtWidgets/QWidget>
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#include "ui_GraphicsSettingsWidget.h"
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#include "common/Pcsx2Defs.h"
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enum class GSRendererType : s8;
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class SettingsWindow;
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class GraphicsSettingsWidget : public QWidget
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{
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Q_OBJECT
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public:
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GraphicsSettingsWidget(SettingsWindow* dialog, QWidget* parent);
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~GraphicsSettingsWidget();
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Q_SIGNALS:
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void fullscreenModesChanged(const QStringList& modes);
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private Q_SLOTS:
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void onTextureFilteringChange();
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void onSWTextureFilteringChange();
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void onRendererChanged(int index);
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void onAdapterChanged(int index);
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void onTrilinearFilteringChanged();
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void onGpuPaletteConversionChanged(int state);
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void onCPUSpriteRenderBWChanged();
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void onFullscreenModeChanged(int index);
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void onTextureDumpChanged();
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void onTextureReplacementChanged();
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void onShadeBoostChanged();
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void onCaptureContainerChanged();
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void onEnableVideoCaptureChanged();
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void onEnableVideoCaptureArgumentsChanged();
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void onVideoCaptureAutoResolutionChanged();
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void onEnableAudioCaptureChanged();
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void onEnableAudioCaptureArgumentsChanged();
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private:
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GSRendererType getEffectiveRenderer() const;
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void updateRendererDependentOptions();
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void resetManualHardwareFixes();
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SettingsWindow* m_dialog;
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Ui::GraphicsSettingsWidget m_ui;
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bool m_hardware_renderer_visible = false;
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bool m_software_renderer_visible = false;
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};
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