pcsx2/pcsx2-qt/Settings/ControllerGlobalSettingsWid...

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ControllerGlobalSettingsWidget</class>
<widget class="QWidget" name="ControllerGlobalSettingsWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>902</width>
<height>677</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QGridLayout" name="mainLayout" columnstretch="1,0">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item row="0" column="0">
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>SDL Input Source</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="label_2">
<property name="text">
<string>The SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableSDLSource">
<property name="text">
<string>Enable SDL Input Source</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="enableSDLEnhancedMode">
<property name="text">
<string>DualShock 4 / DualSense Enhanced Mode</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>XInput Source</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="0" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>The XInput source provides support for XBox 360 / XBox One / XBox Series controllers, and third party controllers which implement the XInput protocol.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableXInputSource">
<property name="text">
<string>Enable XInput Input Source</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="2" column="0">
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
<string>Mouse/Pointer Source</string>
</property>
<layout class="QGridLayout" name="gridLayout_6">
<item row="1" column="2">
<widget class="QLabel" name="pointerXScaleLabel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>10</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSlider" name="pointerXScale">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>150</width>
<height>0</height>
</size>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>30</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="2" column="3">
<widget class="QCheckBox" name="pointerYInvert">
<property name="text">
<string>Invert</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSlider" name="pointerYScale">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>150</width>
<height>0</height>
</size>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>30</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLabel" name="pointerYScaleLabel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>10</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QCheckBox" name="pointerXInvert">
<property name="text">
<string>Invert</string>
</property>
</widget>
</item>
<item row="0" column="0" colspan="4">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Using raw input improves precision when you bind controller sticks to the mouse pointer. Also enables multiple mice to be used.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>Vertical Sensitivity:</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Horizontal Sensitivity:</string>
</property>
</widget>
</item>
<item row="3" column="0" colspan="4">
<widget class="QCheckBox" name="enableMouseMapping">
<property name="text">
<string>Enable Mouse Mapping</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="3" column="0">
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Controller Multitap</string>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="label">
<property name="text">
<string>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="multitapPort1">
<property name="text">
<string>Multitap on Console Port 1</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="multitapPort2">
<property name="text">
<string>Multitap on Console Port 2</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="4" column="0">
<widget class="QGroupBox" name="profileSettings">
<property name="title">
<string>Profile Settings</string>
</property>
<layout class="QGridLayout" name="gridLayout_5">
<item row="0" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>When this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="useProfileHotkeyBindings">
<property name="text">
<string>Use Per-Profile Hotkeys</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="5" column="0">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>45</height>
</size>
</property>
</spacer>
</item>
<item row="0" column="1" rowspan="6">
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Detected Devices</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0" colspan="2">
<widget class="QListWidget" name="deviceList">
<property name="minimumSize">
<size>
<width>200</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>200</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>