mirror of https://github.com/PCSX2/pcsx2.git
600 lines
20 KiB
Plaintext
600 lines
20 KiB
Plaintext
# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR PCSX2 Dev Team
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PCSX2 0.9.9\n"
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"Report-Msgid-Bugs-To: https://github.com/PCSX2/pcsx2/issues\n"
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"POT-Creation-Date: 2020-02-10 17:29+0000\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-KeywordsList: pxE;pxEt\n"
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"X-Poedit-SourceCharset: utf-8\n"
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"X-Poedit-Basepath: trunk\\\n"
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"X-Poedit-SearchPath-0: pcsx2\n"
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"X-Poedit-SearchPath-1: common\n"
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#: common/src/Utilities/Exceptions.cpp:239
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msgid ""
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"There is not enough virtual memory available, or necessary virtual memory "
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"mappings have already been reserved by other processes, services, or DLLs."
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msgstr ""
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#: pcsx2/CDVD/CDVD.cpp:2058
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msgid ""
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"Failed to read/write NVM/MEC file. Check your BIOS setup/permission settings."
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msgstr ""
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#: pcsx2/System.cpp:112
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msgid ""
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"This recompiler was unable to reserve contiguous memory required for "
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"internal caches. This error can be caused by low virtual memory resources, "
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"such as a small or disabled swapfile, or by another program that is hogging "
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"a lot of memory."
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msgstr ""
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#: pcsx2/System.cpp:358
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msgid ""
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"PCSX2 is unable to allocate memory needed for the PS2 virtual machine. Close "
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"out some memory hogging background tasks and try again."
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msgstr ""
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#: pcsx2/gui/AppInit.cpp:163
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msgid ""
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"Warning: Some of the configured PS2 recompilers failed to initialize and "
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"have been disabled:"
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msgstr ""
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#: pcsx2/gui/AppInit.cpp:221
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msgid ""
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"Note: Recompilers are not necessary for PCSX2 to run, however they typically "
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"improve emulation speed substantially. You may have to manually re-enable "
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"the recompilers listed above, if you resolve the errors."
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msgstr ""
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#: pcsx2/gui/AppMain.cpp:159
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msgid ""
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"PCSX2 requires a PS2 BIOS in order to run. For legal reasons, you *must* "
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"obtain a BIOS from an actual PS2 unit that you own (borrowing doesn't "
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"count). Please consult the FAQs and Guides for further instructions."
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msgstr ""
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#: pcsx2/gui/AppMain.cpp:718
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msgid ""
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"'Ignore' to continue waiting for the thread to respond.\n"
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"'Cancel' to attempt to cancel the thread.\n"
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"'Terminate' to quit PCSX2 immediately.\n"
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msgstr ""
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#: pcsx2/gui/AppUserMode.cpp:54
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msgid ""
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"Please ensure that these folders are created and that your user account is "
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"granted write permissions to them -- or re-run PCSX2 with elevated "
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"(administrator) rights, which should grant PCSX2 the ability to create the "
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"necessary folders itself. If you do not have elevated rights on this "
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"computer, then you will need to switch to User Documents mode (click button "
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"below)."
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msgstr ""
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:66
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msgid ""
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"Please note that the resulting file may not actually contain all saves, "
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"depending on how many are in the source memory card."
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msgstr ""
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:68
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msgid ""
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"WARNING: Converting a memory card may take a while! Please do not close the "
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"emulator during the conversion process, even if the emulator is no longer "
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"responding to input."
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msgstr ""
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:87
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msgid "Convert this memory card to a standard 8 MB Memory Card .ps2 file."
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msgstr ""
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:89
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msgid "Convert this memory card to a 16 MB Memory Card .ps2 file."
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msgstr ""
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:91
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msgid "Convert this memory card to a 32 MB Memory Card .ps2 file."
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msgstr ""
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:93
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msgid "Convert this memory card to a 64 MB Memory Card .ps2 file."
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msgstr ""
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#: pcsx2/gui/Dialogs/CreateMemoryCardDialog.cpp:225
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msgid ""
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"NTFS compression can be changed manually at any time by using file "
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"properties from Windows Explorer."
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msgstr ""
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:50
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msgid ""
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"This is the folder where PCSX2 saves your settings, including settings "
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"generated by most plugins (some older plugins may not respect this value)."
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msgstr ""
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:53
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msgid ""
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"You may optionally specify a location for your PCSX2 settings here. If the "
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"location contains existing PCSX2 settings, you will be given the option to "
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"import or overwrite them."
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msgstr ""
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:99
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#, c-format
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msgid ""
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"This wizard will help guide you through configuring plugins, memory cards, "
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"and BIOS. It is recommended if this is your first time installing %s that "
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"you view the readme and configuration guide."
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msgstr ""
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:142
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msgid ""
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"PCSX2 requires a *legal* copy of the PS2 BIOS in order to run games.\n"
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"You cannot use a copy obtained from a friend or the Internet.\n"
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"You must dump the BIOS from your *own* Playstation 2 console."
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msgstr ""
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#: pcsx2/gui/Dialogs/ImportSettingsDialog.cpp:32
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#, c-format
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msgid ""
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"Existing %s settings have been found in the configured settings folder. "
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"Would you like to import these settings or overwrite them with %s default "
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"values?\n"
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"\n"
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"(or press Cancel to select a different settings folder)"
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msgstr ""
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:30
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msgid ""
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"NTFS compression is built-in, fast, and completely reliable; and typically "
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"compresses memory cards very well (this option is highly recommended)."
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msgstr ""
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:39
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msgid ""
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"Avoids memory card corruption by forcing games to re-index card contents "
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"after loading from savestates. May not be compatible with all games (Guitar "
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"Hero)."
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msgstr ""
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:45
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msgid ""
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"(Folder type only) Re-index memory card content every time the running "
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"software changes. This prevents the memory card from running out of space "
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"for saves."
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msgstr ""
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:38
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msgid ""
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"Warning! You are running PCSX2 with command line options that override your "
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"configured settings. These command line options will not be reflected in "
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"the Settings dialog, and will be disabled if you apply any changes here."
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msgstr ""
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:55
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msgid ""
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"Warning! You are running PCSX2 with command line options that override your "
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"configured plugin and/or folder settings. These command line options will "
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"not be reflected in the settings dialog, and will be disabled when you apply "
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"settings changes here."
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msgstr ""
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:128
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msgid ""
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"Presets apply some speed hacks that may boost speed on underpowered systems, "
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"or speed up games that have unusual performance requirements. Uncheck this "
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"box to apply settings manually.\n"
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"\n"
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"1) Safest - No speed hacks. Most reliable, but possibly slow setting.\n"
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"2) Safe - Default. A few speed hacks known to provide boosts, with minimal "
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"to no side effects.\n"
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"3) Balanced - May help quad core CPUs.\n"
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"4) Aggressive - May help underpowered CPUs on less demanding games, but "
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"risks causing problems in other cases.\n"
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"5) Very Aggressive - May help underpowered CPUs on less demanding games, but "
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"is likely to cause problems in other cases.\n"
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"6) Mostly Harmful - Harsh application of speed hacks. May help a very small "
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"set of games that have unusual performance requirements, but have adverse "
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"effects on most others. Not recommended for underpowered PCs."
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msgstr ""
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#: pcsx2/gui/IsoDropTarget.cpp:28
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msgid ""
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"This action will reset the existing PS2 virtual machine state; all current "
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"progress will be lost. Are you sure?"
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msgstr ""
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#: pcsx2/gui/MainMenuClicks.cpp:114
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#, c-format
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msgid ""
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"This command clears %s settings and allows you to re-run the First-Time "
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"Wizard. You will need to manually restart %s after this operation.\n"
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"\n"
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"WARNING!! Click OK to delete *ALL* settings for %s and force-close the app, "
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"losing any current emulation progress. Are you absolutely sure?\n"
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"\n"
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"(note: settings for plugins are unaffected)"
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msgstr ""
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#: pcsx2/gui/MemoryCardFile.cpp:87 pcsx2/gui/MemoryCardFolder.h:534
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#, c-format
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msgid ""
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"The PS2-slot %d has been automatically disabled. You can correct the "
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"problem\n"
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"and re-enable it at any time using Config:Memory cards from the main menu."
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msgstr ""
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#: pcsx2/gui/MemoryCardFolder.h:539
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#, c-format
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msgid "(FolderMcd) Memory Card is full, could not add: %s"
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msgstr ""
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#: pcsx2/gui/Panels/BiosSelectorPanel.cpp:131
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msgid ""
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"Please select a valid BIOS. If you are unable to make a valid selection "
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"then press Cancel to close the Configuration panel."
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msgstr ""
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#: pcsx2/gui/Panels/CpuPanel.cpp:112 pcsx2/gui/Panels/CpuPanel.cpp:180
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msgid "Notice: Most games are fine with the default options."
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msgstr ""
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#: pcsx2/gui/Panels/DirPickerPanel.cpp:69
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msgid ""
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"The specified path/directory does not exist. Would you like to create it?"
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msgstr ""
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#: pcsx2/gui/Panels/DirPickerPanel.cpp:157
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msgid ""
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"When checked this folder will automatically reflect the default associated "
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"with PCSX2's current usermode setting. "
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msgstr ""
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:73
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msgid ""
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"Off: Disables temporary aspect ratio switch.\n"
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"\n"
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"4:3: Temporarily switch to a 4:3 aspect ratio while an FMV plays to "
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"correctly display an 4:3 FMV.\n"
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"\n"
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"16:9: Temporarily switch to a 16:9 aspect ratio while an FMV plays to "
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"correctly display a widescreen 16:9 FMV."
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msgstr ""
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:75
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msgid ""
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"Zoom = 100: Fit the entire image to the window without any cropping.\n"
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"Above/Below 100: Zoom In/Out\n"
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"0: Automatic-Zoom-In untill the black-bars are gone (Aspect ratio is kept, "
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"some of the image goes out of screen).\n"
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" NOTE: Some games draw their own black-bars, which will not be removed with "
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"'0'.\n"
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"\n"
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"Keyboard: CTRL + NUMPAD-PLUS: Zoom-In, CTRL + NUMPAD-MINUS: Zoom-Out, CTRL + "
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"NUMPAD-*: Toggle 100/0"
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msgstr ""
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:78
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msgid ""
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"Vsync eliminates screen tearing but typically has a big performance hit. It "
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"usually only applies to fullscreen mode, and may not work with all GS "
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"plugins."
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msgstr ""
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:81
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msgid ""
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"Check this to force the mouse cursor invisible inside the GS window; useful "
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"if using the mouse as a primary control device for gaming. By default the "
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"mouse auto-hides after 2 seconds of inactivity."
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msgstr ""
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:84
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msgid ""
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"Enables automatic mode switch to fullscreen when starting or resuming "
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"emulation. You can still toggle fullscreen display at any time using alt-"
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"enter."
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msgstr ""
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#: pcsx2/gui/Panels/GSWindowPanel.cpp:87
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msgid ""
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"Completely closes the often large and bulky GS window when pressing ESC or "
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"pausing the emulator."
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msgstr ""
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#: pcsx2/gui/Panels/GameFixesPanel.cpp:69
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msgid ""
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"Known to affect following games:\n"
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" * Digital Devil Saga (Fixes FMV and crashes)\n"
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" * SSX (Fixes bad graphics and crashes)\n"
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" * Resident Evil: Dead Aim (Causes garbled textures)"
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msgstr ""
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#: pcsx2/gui/Panels/GameFixesPanel.cpp:78
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msgid ""
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"Known to affect following games:\n"
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" * Bleach Blade Battler\n"
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" * Growlanser II and III\n"
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" * Wizardry"
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msgstr ""
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#: pcsx2/gui/Panels/GameFixesPanel.cpp:83
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msgid ""
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"Known to affect following games:\n"
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" * Mana Khemia 1 (Going \"off campus\")\n"
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msgstr ""
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#: pcsx2/gui/Panels/GameFixesPanel.cpp:88
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msgid ""
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"Known to affect following games:\n"
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" * Test Drive Unlimited\n"
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" * Transformers"
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msgstr ""
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#: pcsx2/gui/Panels/GameFixesPanel.cpp:124
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msgid ""
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"It's better to enable 'Automatic game fixes' at the main menu instead, and "
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"leave this page empty ('Automatic' means: selectively use specific tested "
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"fixes for specific games). Manual game fixes will NOT increase your "
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"performance. In fact they may decrease it."
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msgstr ""
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#: pcsx2/gui/Panels/GameFixesPanel.cpp:128
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msgid ""
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"Gamefixes can work around wrong emulation in some titles. \n"
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"They may also cause compatibility or performance issues.\n"
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"\n"
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"The safest way is to make sure that all game fixes are completely disabled."
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msgstr ""
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:679
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#, c-format
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msgid ""
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"You are about to delete the formatted memory card '%s'. All data on this "
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"card will be lost! Are you absolutely and quite positively sure?"
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msgstr ""
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:718
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msgid ""
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"Failed: Duplicate is only allowed to an empty PS2-Port or to the file system."
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msgstr ""
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#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:760
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#, c-format
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msgid "Failed: Destination memory card '%s' is in use."
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msgstr ""
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#: pcsx2/gui/Panels/MiscPanelStuff.cpp:36
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msgid ""
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"Please select your preferred default location for PCSX2 user-level documents "
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"below (includes memory cards, screenshots, settings, and savestates). These "
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"folder locations can be overridden at any time using the Plugin/BIOS "
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"Selector panel."
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msgstr ""
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#: pcsx2/gui/Panels/MiscPanelStuff.cpp:39
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msgid ""
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"You can change the preferred default location for PCSX2 user-level documents "
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"here (includes memory cards, screenshots, settings, and savestates). This "
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"option only affects Standard Paths which are set to use the installation "
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"default value."
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msgstr ""
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#: pcsx2/gui/Panels/PathsPanel.cpp:40
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msgid "This folder is where PCSX2 loads cheats from."
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msgstr ""
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#: pcsx2/gui/Panels/PathsPanel.cpp:48
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msgid ""
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"This folder is where PCSX2 records savestates; which are recorded either by "
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"using menus/toolbars, or by pressing F1/F3 (save/load)."
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msgstr ""
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#: pcsx2/gui/Panels/PathsPanel.cpp:56
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msgid ""
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"This folder is where PCSX2 saves screenshots. Actual screenshot image "
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"format and style may vary depending on the GS plugin being used."
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msgstr ""
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#: pcsx2/gui/Panels/PathsPanel.cpp:64
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msgid ""
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"This folder is where PCSX2 saves its logfiles and diagnostic dumps. Most "
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"plugins will also adhere to this folder, however some older plugins may "
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"ignore it."
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msgstr ""
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#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:240
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msgid ""
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"Warning! Changing plugins requires a complete shutdown and reset of the PS2 "
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"virtual machine. PCSX2 will attempt to save and restore the state, but if "
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"the newly selected plugins are incompatible the recovery may fail, and "
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"current progress will be lost.\n"
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"\n"
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"Are you sure you want to apply settings now?"
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msgstr ""
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#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:452
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#, c-format
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msgid ""
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"All plugins must have valid selections for %s to run. If you are unable to "
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"make a valid selection due to missing plugins or an incomplete install of "
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"%s, then press Cancel to close the Configuration panel."
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msgstr ""
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:29
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#, c-format
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msgid ""
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"50% cyclerate. Significant reduction of CPU requirements. Speedup for very "
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"lightweight games, slows down others. FMVs and audio may stutter or skip."
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msgstr ""
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:35
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#, c-format
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msgid ""
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"60% cyclerate. Moderate reduction of CPU requirements. Speedup for "
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"lightweight games, slows down others. FMVs and audio may stutter or skip."
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msgstr ""
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:41
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#, c-format
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msgid ""
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"75% cyclerate. Slight reduction of CPU requirements. Speedup for less "
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"demanding games, slows down others."
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msgstr ""
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:47
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msgid ""
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"Default cyclerate. Runs the emulated PS2 Emotion Engine at normal speed."
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msgstr ""
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:53
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#, c-format
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msgid ""
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"130% cyclerate. Moderate increase of CPU requirements. Variable framerate "
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"games may have higher internal framerates."
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msgstr ""
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#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:59
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#, c-format
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msgid ""
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"180% cyclerate. Significant increase of CPU requirements. Variable framerate "
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"games will have higher internal framerates. FMVs may be slow. May cause "
|
|
"stability problems."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:64
|
|
#, c-format
|
|
msgid ""
|
|
"300% cyclerate. Extreme increase of CPU requirements. Variable framerate "
|
|
"games will have higher internal framerates. FMVs may be slow. May cause "
|
|
"stability problems."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:81
|
|
msgid "Disables EE Cycle Skipping. Most compatible setting."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:87
|
|
msgid ""
|
|
"Mild EE Cycle Skipping. Mild slow down for most games, but may help some "
|
|
"games with mild VU starvation problems run at full speed."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:93
|
|
msgid ""
|
|
"Moderate EE Cycle Skipping. Slow down for most games, but may help some "
|
|
"games with moderate VU starvation problems run at full speed."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:98
|
|
msgid ""
|
|
"Maximum EE Cycle Skipping. Mostly harmful. May help games with significant "
|
|
"VU starvation problems run at full speed."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:123
|
|
msgid ""
|
|
"Speedhacks usually improve emulation speed, but can cause glitches, broken "
|
|
"audio, and false FPS readings. When having emulation problems, disable this "
|
|
"panel first."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:149
|
|
msgid ""
|
|
"Modifies the emulated Emotion Engine CPU clock. Higher values may increase "
|
|
"the internal framerate in games with variable framerates, but will increase "
|
|
"CPU requirements substantially. Lower values will reduce the CPU load "
|
|
"allowing lightweight games to run full speed on weaker CPUs."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:163
|
|
msgid ""
|
|
"Makes the emulated Emotion Engine skip cycles, allowing VU microprograms to "
|
|
"execute at faster intervals. Helps a small subset of games with VU "
|
|
"starvation problems, E.g. Shadow of the Colossus. More often than not this "
|
|
"is harmful to performance and causes FPS readouts to be inaccurate."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:179
|
|
msgid ""
|
|
"Updates Status Flags only on blocks which will read them, instead of all the "
|
|
"time. This is safe most of the time, and Super VU does something similar by "
|
|
"default."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:182
|
|
msgid ""
|
|
"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with "
|
|
"3 or more cores. This is safe for most games, but a few games are "
|
|
"incompatible and may hang. In the case of GS limited games, it may be a "
|
|
"slowdown (especially on dual core CPUs)."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:200
|
|
msgid ""
|
|
"This hack works best for games that use the INTC Status register to wait for "
|
|
"vsyncs, which includes primarily non-3D RPG titles. Games that do not use "
|
|
"this method of vsync will see little or no speedup from this hack."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:203
|
|
msgid ""
|
|
"Primarily targetting the EE idle loop at address 0x81FC0 in the kernel, this "
|
|
"hack attempts to detect loops whose bodies are guaranteed to result in the "
|
|
"same machine state for every iteration until a scheduled event triggers "
|
|
"emulation of another unit. After a single iteration of such loops, we "
|
|
"advance to the time of the next event or the end of the processor's "
|
|
"timeslice, whichever comes first."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:206
|
|
msgid ""
|
|
"Check HDLoader compatibility lists for known games that have issues with "
|
|
"this (often marked as needing 'mode 1' or 'slow DVD')."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/VideoPanel.cpp:35
|
|
msgid ""
|
|
"Note that when Framelimiting is disabled, Turbo and SlowMotion modes will "
|
|
"not be available either."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/VideoPanel.cpp:219
|
|
msgid ""
|
|
"Notice: Due to PS2 hardware design, precise frame skipping is impossible. "
|
|
"Enabling it will cause severe graphical errors in some games."
|
|
msgstr ""
|
|
|
|
#: pcsx2/gui/Panels/VideoPanel.cpp:296
|
|
msgid ""
|
|
"Enable this if you think MTGS thread sync is causing crashes or graphical "
|
|
"errors."
|
|
msgstr ""
|
|
|
|
#: pcsx2/vtlb.cpp:835
|
|
msgid ""
|
|
"Your system is too low on virtual resources for PCSX2 to run. This can be "
|
|
"caused by having a small or disabled swapfile, or by other programs that are "
|
|
"hogging resources."
|
|
msgstr ""
|
|
|
|
#: pcsx2/x86/sVU_zerorec.cpp:367
|
|
msgid ""
|
|
"Out of Memory (sorta): The SuperVU recompiler was unable to reserve the "
|
|
"specific memory ranges required, and will not be available for use. This is "
|
|
"not a critical error, since the sVU rec is obsolete, and you should use "
|
|
"microVU instead anyway. :)"
|
|
msgstr ""
|