pcsx2/plugins/GSdx/PSX
lightningterror fce3918562
GSdx: Purge Direct3D9 Render entirely. (#2762)
And the time has come to say good bye (good riddance?), this build removes Direct3D9 entirely from GSdx. D3D9 is/was holding us back in some D3D11 fixes that we want to further implement.
The last build that supports D3D9 is v1.5.0-dev-2779-g1a61148b0 for anyone still interested.

"Press F to pay respect.
2018-12-20 00:54:51 +01:00
..
GPU.cpp GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
GPU.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30
GPUDrawScanline.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GPUDrawScanline.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUDrawScanlineCodeGenerator.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUDrawScanlineCodeGenerator.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUDrawingEnvironment.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30
GPULocalMemory.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPULocalMemory.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GPURenderer.cpp gdsx: Prefix std:: to map 2017-09-08 09:56:28 +02:00
GPURenderer.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPURendererSW.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GPURendererSW.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30
GPUScanlineEnvironment.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30
GPUSettingsDlg.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GPUSettingsDlg.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUSetupPrimCodeGenerator.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUSetupPrimCodeGenerator.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUState.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GPUState.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GPUVertex.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30